Like The Core, I did the maps for The Garrison out of order. This wasn't an intentional choice exactly, just sort of the way it worked out as I was going. The Garrison is closer to the DoomGate and so shows more effects, and has a different population, although, as with The Core, the AI system is still active and attempting to keep things running as it was programmed to do. While working on this section I hit on the idea that in each facility there's a problem the AI needs fixed, and if the players help the AI, things will be a little easier for them in the next section, and if they don't things should be as I write them. If they actively piss off the AI, it will make their lives harder.
Below are the levels in order, top to bottom, but not in the order I made them.
The final level of The Garrison has some warped architecture and weird effects resulting in part from a device taken from The Ark (October's section). I still need to ink this level.