Friday, April 18, 2014

Strange New Worlds: Pandia

System Name: Pandia
Sector: 5-1
Star Number & Type: 1 - Red Supergiant
Planet Number & Type: 7 - W, D, Q, Q, J, D, T
Inhabitants: Xaviers, Humanoids (various, see below)
The Pandia star is old… very old, and like some old things, it’s become strange. It emits pulses of an otherwise unrecorded radiation throughout the system every 10-20 standard years. Its inner system is composed of a lifeless hot rock that skims the stars surface, a venus analog, and a pair of habitable worlds that share the same orbit, but on opposite sides of the star. A small gas giant with an extensive ring marks the end of the inner system. Beyond it are a pair of rocky worlds, one whose atmosphere has frozen to the surface, the other a lifeless dark rock.

The twin planets don’t only share the same orbit, they are mirror-like reflections of each other, and both home to a race of humanoids that develop mutant powers. However every time the star blasts out one of it’s radiation pulses, things on the planets seem to reset, and then move forward again with slightly different results. This constant regression has only allowed the world to develop to a mid-21st century level, as each reset sends the worlds back almost to the beginning of the last cycle, meaning that for every 10-20 years only a week to a month may pass.

Adventure Seeds:
  • Time to pull out your favorite d20 supers game, and go to town.
  • Mutants removed from the system may retain their powers.
  • The strange radiation pulses can allow you to reset your game, if you want! The radiation of space (Gamma rays!) may have a more powerful impact than it does on the planets.

Thursday, April 17, 2014

Strange New Worlds: Oma Draconis V

System Name: Oma Draconis V
Sector: 10-6
Star Number & Type: 1 - K V
Planet Number & Type: 3 - W, H, K
Inhabitants: Drelexians, Humanoids (bumpy forehead #13, red to orange skin tones)
The gentle orange glow of Oma Draconis V shines upon the seat of the Drelex Compact. Closest to the star is a barren rocky orb tidally locked with one side perpetually molten, and the other cold and dark but for the gleam of mining operations. Next out from the star is a verdant green and blue world swirled with white clouds known as Drelex. Resisting the urge to pillage the resources of this world, the Drelexians have kept much of the surface as close to it’s original condition as possible. The world’s two moons and the asteroid belt beyond have not been so kindly handled, and mineral wealth is constantly mined, refined, and used to better the lives of those blessed to live on Drelex. At the edge of the system the green and purple gas giant is a garish jewel in the night sky of Drelex.

The Drelex Compact is run as a giant corporation, with almost every Drelexian a registered employee. Only those remaining on their original homeworld of Hera Draconis and clinging to the old religious ways remain off the books.

Adventure Seeds:
  • While Drelex is a near perfect world, it does have one native life form that the Drelexians would dearly love to see exterminated. Every six local years the orbit of Drelex and the gas giant come just a little closer to each other than usual. This brings forth from deep in the wilds a 10cm long flying insect that is harmless to the native flora and fauna, but causes severe allergic reactions to most humanoids, including Drelexians. The next cycle is about to start, and the price of pharmaceuticals, air filters, and off world trips is skyrocketing.
  • The asteroid belt is also the location of the main Drelex Compact shipyards. Getting hold of technical specs would be a major coup.
  • Rumor has it the Supreme Commander is secretly a follower of the old religion. Getting (or manufacturing) proof of this would send shock-waves throughout the compact.

Wednesday, April 16, 2014

Strange New Worlds: Niribae

System Name: Niribae
Sector: 5-7
Star Number & Type: F III
Planet Number & Type: 2 - H, T
Inhabitants: Avians (native name unpronounceable) feathered flying humanoids
The Niribae system is somewhat resource poor, boasting only two rocky planets and a sparse asteroid belt between them. The inner planet is a highly tectonic low gravity world of towering mountains and steep valleys. In addition to it’s violent core, the world is perpetually buffeted by high winds in part due to it’s slow rotation allowing the star to warm one side of the world, while the other cools in a week long night. Out beyond the asteroid belt is a second rocky world covered in kilometers thick glaciers.

The inhabitants of Niribae are a bird like species of feathered humanoids. They have a highly complex society, though they eschew technology, even the wonders of the aliens that have visited.

Adventure Seeds
  • The flight feathers of the Avians are in high demand because of their incredible beauty. Unfortunately they’re also sacred to the Avians. Poaching can be extremely dangerous and lucrative.
  • Efforts to bring Avians to other worlds have all failed due to their being unable to handle higher gravity. Attempts to teach them to work in zero-g have been similarly futile due to the Avian’s complete rejection of technology.
  • A team of scientists and videographers want to make a documentary of life on Niribae. They need transportation, and protection. One of the members of the group is really a scout for poachers/pirates.

Tuesday, April 15, 2014

Strange New Worlds: Mara VII

System Name: Mara VII
Sector: 6-3
Star Number & Type: 1 - A II
Planet Number & Type: 8 - D, D, F, J, D, M, T, T
Inhabitants: None
The harsh light of Mara VII burns starkly on the system’s inner planets. The first two are mass poor, too close to the star, and bathed in radiation. The only remotely habitable world is the 3rd from the star. While it managed to hold onto it’s atmosphere, it’s thin and the surface is nearly without water. Desert algae and some small bug-like plants are all that has managed to evolve. The system’s two gas giants pass another lifeless orb between them as they orbit the star, and a pair of methane-ice encased planets orbit slowly far from the stars heat.

Adventure Seeds:
  • A small station orbiting between the 3rd and 4th planets is the research lab of a scientist who has been working on tapping Mara VII’s energy to create wormholes. He’s succeeded in opening a portal that he can’t close.
  • The scientist is from the Drelex Compact. The station is supposed to be secret. It’s checked in on regularly, and if the wormhole can’t be closed, they’ll destroy the station and anyone on it...
  • Wait, what’s coming through the portal?
  • Wait, blowing up the station made the portal BIGGER?!?

Monday, April 14, 2014

Strange New Worlds: Lilak

System Name: Lilak
Sector: 6-8
Star Number & Type: 1 - G IV
Planet Number & Type: 5 - W, D, H, D, L
Inhabitants: Orelians, Humanoids (bumpy forehead #48, red skin, black hair), Lil-To, short humanoids (bumpy forehead #79)
The Lilak system is a near perfect example of ideal development for life: a gentle star, rocky worlds in the habitable zone, and a gas giant to help keep the inner system clear of too much meteor activity.

Lilak was originally home to the Lil-To, a short relatively peaceful race of humanoids who had developed into the iron age. It is now a colony world of the space pirates/slavers of the Orelian Syndicate. Any labor on the world is undertaken by various slave races (primarily the native Lil-To), while the Orelians enjoy a near royal existence.

Adventure Seeds:
  • While very few Lil-To have ever escaped from the Orelians, those that have are overcoming their more peaceful tendencies, and are doing all they can to free their planet, and see the Orelians wiped from the galaxy. To start with, they want to intercept the next slave ship from Lilak.
  • The Orelians are finding their Lil-To slaves less compliant than they used to be. A hunger games type event is scheduled to get them back in line. 
  • The enslavement of the world has caused numerous areas to revert to wilderness, and feral animals are beginning to cause problems for the Orelians. They'd like the problem to go away, and they're willing to carpet bomb to make it happen. This will destroy the local ecosystem.

Sunday, April 13, 2014

Strange New Worlds: Keid V

This was supposed to post on Saturday....

System Name: Keid V
Sector: 12-10
Star Number & Type: 3 - K V, K V, Red Dwarf
Planet Number & Type: 5, W, W, H, K, M
Inhabitants: Keidians & Kevidians, Humanoids (bumpy forehead 28 + 36, hairy all over)
Keid V A and B are both orange main sequence stars that orbit each other between 11-13AU. Keid V C is a red dwarf that orbits the K pair, and is the star with the planetary system.

Closest in is the remnants of a former planet that now is a ring of debris around the star. Further out are a pair of rocks that each orbit a central point. Slightly beyond that is a brownish inhabited world. The outer system is made up of a saturn sized gas giant and a super gas giant.

The homeworld of the Keidians & Kevidians is a mountainous orb of tall peaks full of fresh strong breezes and deep valleys thick with heavy smog. The Keidians live in high style in palaces perched on the peaks, and in airships that sail the wind. The Kevidians work and survive in the great factorums and mines below.

Adventure Seeds
  • The seemingly once a generation revolution is again brewing below the smog. Unlike previous attempts, they have already captured one palace, and a couple of airships.
  • The Dowager Empress has been keeping a small Kevidian child at her side at all times. Rumor is that he’s the son of one of the revolutionary leaders. Rumor also says he’s an alien that is psychically influencing her.

Sunday Inspirational Image: Papua Oasis

by lathander1987