Thursday, December 8, 2016

#3MMRPC Time lords and Teddy Bears

This is it, the penultimate post for the challenge. I've done a terrible job posting weekly to update on the challenge, but I've actually been decently productive. Since my last update, I built and painted 35 bookshelves for Frostgrave, and have mostly finished the bear, wolverine, and wolf from the Bones Animal Companions set. I've also concurrently been working on the Bones Barrow Rats.




Oh, and I also finished the TARDIS! Finally!

For the next Frostgrave campaign, I've started working on a pair of chronomancers and a barbarian with a teddy bear. Of course as I just gave away the TARDIS, I'll now need to paint another one...



 Lastly, I've pushed a bit of putty on a giant ice toad. Mostly just the central mass of the body and one leg.
For this last week, I'm hoping to finish up the animal companions and barrow rats.

Monday, December 5, 2016

Frostgrave: Silence in the Library



On Saturday, we got together for the 11th and final session of the 2016 campaign. Sadly not everyone could make it. So with a reduced player base (6 instead of the normal 8) we shrank the table down to 8' long. The playing area was further reduced by setting up a fairly massive Dwarven Forge dungeon setup to go with the library scenario. And as we've all been furiously making bookshelves, that further reduced our playing area.





It was an impressive looking table!

Since it was both the final game of the campaign, and also during the holiday season, we each brought 3 wrapped gifts (valued $5 or less each) which were tied with the treasure tokens. Get one token, get one gift. Get 5 tokens, get 5 gifts.

We also decided that since we were playing in the library, the first wandering monster would be the librarian (the ghost lady at the beginning of Ghostbusters) and the next 2 would be Vashta Nerada (from Doctor Who) all of which would use the stats of the Wraith.

Elsa started out in the corner with Kodak to the right, and Relig across the table.
Relig's minions
The blue box and her Doctor 
After descending multiple flights of stairs and entering the library proper it was clear that most of the books were long ruined, yet a few treasures might still be found...  Elsa enchants the slow golem to move a little faster (Fleet Feet) and sends it to comb the fiction shelves for anything shiny. Anna tries to do the same for Lady the treasure hunter, but fails. Everyone else heads to the right toward a door leading deeper into the library.



At the door Elsa tries to give Johann the knife (treasure hunter, new hire) the same enchantment, but felt the same draining sensation Anna did. There was something odd about this library... Beyond the door is a long hallway off to the side, and another chamber, the geography section. Johann goes through to the chamber, and finds a chest. Elsa tells him to grab it and head back. Down the hallway, lined with a long shelf, the wizard Relig steps into sight. Anna tries to send a bolt of ice at him, but while the ice shoots down the hall, it has no force and lands without effect. The young marksman lines up a shot, but misses. Hood and the Gravedigger rush down the hall.

The Vashta Nerada, sensing the heat of living bodies, emerges near Elsa's party, though they never see it. Later Relig's zombie does encounter it, and is stripped of it's lifeless but enchanted flesh. The other Vashta Nerada and the librarian both appeared at the far side of the table.

Elsa speeds up Johann, while Kodak and several of his minions appear from around a bookshelf. He tries to capture the mind of Lady, but she's made of tougher stuff, and flips him off. The old marksman takes a shot at Kodak, but misses.


Down the hallway, Relig sends his dog and an infantryman down the hall toward Anna, and creates a wall of fog blocking Anna and the marksman's line of sight. In return Anna sends Rathgar the man at arms flying through the fog and over the crowd, while the marksman moves forward through the fog. The old gravedigger (treasure hunter) kills the dog, while the infantryman tries to kill the flying Rathgar, and ends up dead himself. The marksman again aims for Relig, and drops him with a bolt lodged in his center mass.

Back in the geography section, a not so secret door opens, revealing one of the Doctor's men, and dropping his invisibility, one of Kodak's men attacks him. Lady joins in, killing Kodak's treasure hunter who was engaged with the Doctor's treasure hunter. Sir Hellsbane, following closely behind Lady, takes out the Doctor's treasure hunter. Elsa tries to blast Kodak, but feels the magic slipping from her fingers. Sacrificing her flesh to the cold within, she empowers the spell... and completely fails to land the ice bolt anywhere near Kodak. (3 points of health to get the spell off, and then a 1 on the to hit roll). Rather than risk being exposed, she engages with Kodak's templar, sidestepping his attack, and dropping him handily. The young marksman tries to take out Kodak, but ends up with a bolt in his eye instead.

Though the hidden door, River comes around the corner with a musketman. Both fail to do anything.

In the hall, Anna tries to boost the young marksman, but again fails, while the Gravedigger swings his shovel as ineffectively as the woman at arms swings back.





Elsa tries again to ice bolt Kodak, but once again her magic fails her, and she ducks through the secret door. Lady grabs the treasure that the other treasure hunters were fighting over, while Sir Hellsbane gets between Elsa and River.

Meanwhile Anna fails to enchant herself with fleet feet. On the upside, the Gravedigger smacks the woman at arms upside the head. Doesn't drop her though.





Sir Hellsbane charges River, who's pistol finally works, and drops him. Elsa tries to blast the musketman, but hurts herself instead. In a rage she leaps toward him. If magic won't work, her weapons will. Lady charges River, smacking her upside the head with the treasure she'd snagged, dropping her to the ground.

Anna tries to wall off Kodak, but fails, while the woman at arms drops Gravedigger. Rathgar steps up to engage her. Hood runs off with the golem and Johann all carrying treasure.



Lady tries to help Elsa with the musketman, but gets a rifle stock to the gut. Elsa lands a solid blow in return. Anna fleet's the old marksman and starts making her way back to the stairs. Rathgar and the woman at arms hurt each other, neither giving ground.

Elsa flashes a bit of snow at the musketman, while Lady bashes him over the head, dropping him. They grab Sir Hellsbane, and move to check the door. they don't see any sign of Kodak or his minions, so they make their way back toward the stairs, catching up with Anna and the rest of their group.



Back at the inn, Elsa pours over the recovered treasures. Two books of magic with new spells to learn, and a magical robe and great sword. Sadly Gravedigger and the young marksman never made it back, and their loss was keenly felt, though Sir Hellsbane made a quick and complete recovery.



After chatting with Anna and the rest of her companions, she decided that she'd wasted enough time in Felstad, and that it was time to return to her throne.


Elsa finished the campaign with exactly 1,000 XP coming in right at the bottom of the pile. Not helped were the miserable spell rolls this session. I got off a mere 7 spells over 9 turns! However, the 4 treasures earned got me 4 picks from the presents pile, and I have to say I got some nice pulls!


Chris reported on Kodak's final adventure here.

As this was the end of the campaign, and time to retire Elsa and company, it's time to think about what warband I'm going to run next... Here's a hint!

Thursday, December 1, 2016

Building the Library

With the next and last game of Frostgrave rapidly approaching, I needed to get my bookshelves finished.



Since my test shelves worked out pretty well, it was time to kick production into high gear.


So I grabbed the insulation foam and fed it through the scroll saw... and ended up with a LOT of shelves. 


2" tall and 3" long each, with craft sticks as the sides, and a washer under each. These were attached using a low temp hot glue gun.


Then the painting... I used cheap craft paint, obviously.


Then came all the cutting and gluing. I used 2 different styles of library shelves to add some visual diversity. Honestly, cutting each individual sheet for the 35 shelves was probably the most annoying part of the process.



And while I was at it I added the POLICE BOX labels to the my TARDIS. I tried to paint them on, but it really didn't work.


I also added a few fun signs to about a third of the shelves.

I still need to put a bit of grey paint on the washers, but I should be able to knock that out tonight really quickly.

Now, the one thing going against them is that they don't really look like they've been in a frozen basement for 1,000 years. On the other hand, they'll do a great job blocking line of sight. Plus they were really easy to do.

Sunday, November 20, 2016

Sunday Inspirational Image: Turkey Jerk

There isn't any idea so crazy that will keep it from showing up as a Power Rangers' monster of the week...

The Turkey Jerk used cranberries and a turkey baster as weapons...

Saturday, November 19, 2016

Another Day In Frostgrave

We gathered for out penultimate game of the campaign today, and had a full table of 8 players.
I started at the far left end of the table from this angle

Elsa, Anna, and their troops found themselves facing a new wizard (played by Sam, the daughter of one of our regular players) also called the Doctor. This one seeming to exchange a fez for a ridiculously long scarf. His ragtag fellows started off across a low ridge. Off to the right, Vaaron's band, including his woefully under-dressed apprentice (that dirty old man.

Elsa begins by casting leap on Grave Digger the treasure hunter, while Hood the treasure hunter follows on foot toward the tower ruin on the ridge, while the old marksman flanks off to the right to keep an eye on Vaaron's warband. Anna tries to follow her sisters example, but the spell proves too difficult. She orders the construct to head toward the bridge anyway. Everyone else moves out to explore the ruins.






On the ridge, the Doctor steps forward, and seeing the Grave Digger tries to sonic him (elemental bolt). The sound fails to bother the old guy, used to the screams of the recently dead anyway. Elsa comes up to support him, and blasts the Doctor with an ice bolt, but it impacts harmlessly against the wall of the tower. The hellknight follows Elsa, and menaces the Doctor. Anna leaps the slow moving construct up onto the bridge to retrieve the treasure located above, while Lady treasure hunter follows up the side. Hood begins to climb the watchtower... this is gonna take a while... The old marksman gets attacked by a Woman at Arms from Vaaron's party. He manages to fend her off long enough for Rathgar the Man at Arms to charge in and cleave her down the middle.







On the ridge, Elsa tries and fails to blast the Doctor again. The hellknight advances and smites the Doctor to the ground with a single swipe of his sword. From around the back of the ruined tower, a musketeer shoots the hellknight in reply. Down below, Anna further enchants the construct, speeding it's steps. With it's increased speed, is rushes across the old bridge and grabs the treasure. Mr. Bones grabs a treasure from a well, but is set upon by a thug of the Doctor. The younger marksman tries to give him cover, but as he's lining up a shot, he's charged by a strange dog with wheels in place of it's rear legs. He kicks it back, but doesn't hurt it.

Back by the bridge, the old marksman is charged by a thief who'd been hiding in the shadows of the woman at arms. Again, Rathgar comes to his rescue, dropping the thief. The musketeer again fends off the knight, and somehow manages to load and fire his weapon at point blank range. Wounded the hellknight still stands.

A giant ice toad emerges from a pile of snow and hopes at the old marksman. This time though, he doesn't need rescuing. As the beast is about to chomp down on him with it's massive jaws, he shoots his crossbow straight into the beast's small brain, killing it instantly.







Elsa again blasts the musketeer with an icy bolt, but again it fails to hurt him. Anna has better luck freezing the wheeled dog in a layer of ice. Mr. Bones manages to brain the thug, and stumble a little distance away with the treasure before he's setup again before shoving him off. From the far side of the ridge, a large construct lumbers toward them. At first Mr. Bones is relieved, thinking it's the one created by Elsa, but in spite of the visual similarity, it's a different golem!

Did everyone have the same issue of "Wizard's Workshop"?

The younger marksman slams it hard with a perfectly aimed bolt, but the magic enchanting it's body keeps it stumbling forward, even when so badly damaged. The hellknight again charges the musketeer, and again fails to land a blow and is shoved back. Hood finally finishes climbing the tower, and looks around. The view is spectacular, and the treasure chest at his feet is a welcome find.





A streak of light, like a firework, comes sailing through the sky toward the ridge. It lands between Mr. Bones and the thug and explodes killing both!

Elsa again tries to blast the musketeer, but can feel the spell failing. Giving herself a nasty case of frostbite, she manages to empower the spell, but again the blast fails to connect. Anna gives the speed enchantment to Lady the treasure hunter, who then runs toward the ridgeline. The old marksman spots a knight coming up the ridge behind the golem, and tried to take him out, but misses. Lady finishes her charge in front of the golem, and knocks it to the ground, breaking the enchantment holding it together. The old markman gets a bead on Vaaron, but he shifts right at the last second, and the bolt flies harmlessly.





Pushing up her sleeves, Elsa again blasts the insufferable musketeer. This time the ice finds it's target, and he falls. With a nod, she orders her hellknight to grab the treasure. Unfortunately just as she turns to go, Vaaron's entire warband exits the table...



...and while these 3 treasures were recovered, 2 lay unclaimed yet so tantalizingly within reach... if only there had been one more turn!



Mr. Bones did not survive the grenade, and will need to be replaced for the final game... in the library!