Tuesday, May 7, 2019

Stonehell: Hothouse Antics

Session 94 was played on 4/13

Eiric, wizard 7 (Kat)
Brie, wizard 4 (Apprentice to Eiric)
A-A-Ron, Thief 6 (Henchman) (stayed in town)
Orpheus, Human Fighter 6 (Henchman)
Darryl, Cleric 6 (Henchman)
Linkman (Lolmox)
Karl, Dwarf 7 (Julia)
Lex the Cheeseman, Fighter 4 (Henchman)
Men at Arms (Rawin)
Koltic, Cleric 3 (Chris)
Jurda, wizard 1 (henchman)
Kili, Dwarf Cleric 3 (Matt)
Lucrecia Thief 2 (Henchman)

After a rest, the party emerges from the proto-matter room, smelling slightly from the pink-grey sludge. They make their way over and around past the were-rat den, and down into the Hothouse. The first door they come to is locked, and they pass it by. The next opens into a moldy ruined library.

Next they come to a partly collapsed wet room, and within are 3 large toads with hypnotic eyes… They’re denied a meal, as those not immediately affected drag out those who begin to limply walk to their death. Deeper into the hothouse, they come to a room with some giant purple mushrooms growing among the various other plants. Small openings appear in the caps, and a loud screaming echoes down the halls.

While Koltic pokes at the screaming mushrooms, the Queen of the Hothouse arrives with her guards who fling a sleeping pot into the room, while the queen attempts to charm the party. Eiric has everyone hold off and tries to talk to the queen. The Queen is still angry at the death of her subjects, but also frustrated that the undead flesh is coming into her territory. She doesn’t know anything about the heart that Rocky speaks off. Eventually Eiric trades her magical snake staff for access to the hothouse, only to look for the heart.

Starting with the fertilizer prep room, they search through the bodies but don’t find anything. Next they go to a metal door that is remarkably clear of rust or plant growth. Karl touches the door, and gets zapped hard. Eiric uses magic to open it. Within is a small study in remarkably good condition. The statue of the old guy in a toga in the corner doesn’t take kindly to the invasion, but against the whole party is quickly destroyed. Eiric recovers a book of arcane formulas, a wand, and several potions.

Gains: spell book, wand of magic missiles, potion of extra healing x2, potion of invisibility, 700gp.
Kills: Iron Statue
Losses:

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