Session 95 was played on 4/20
Eiric, wizard 7 (Kat)
Brie, wizard 4 (Apprentice to Eiric)
A-A-Ron, Thief 6 (Henchman) (stayed in town)
Orpheus, Human Fighter 6 (Henchman)
Darryl, Cleric 6 (Henchman)
Linkman (Lolmox)
Karl, Dwarf 7 (Julia)
Lex the Cheeseman, Fighter 4 (Henchman)
Men at Arms (Rawin)
Koltic, Cleric 3 (Chris)
Jurda, wizard 1 (henchman)
Kili, Dwarf Cleric 3 (Matt)
Lucrecia Thief 2 (Henchman)
Having found a magical bounty, but still lacking the heart of Ka’Nefer, they decided to head back to town. The party makes it successfully back to the elevator, but find it full of mummies! Darryl’s attempt to turn them failed, both from the dark pressure of the dungeon, and also because the mummies have nowhere to run to! Lex is infected with mummy rot, as does Kili when after the mummies are killed he chops off their heads.
Taking the elevator up, the next challenge they face is the disco room. They pause… and then rush through the flashing lights! Kili and Eiric are both struck by beams, and they stumble out of the room. Kili with his mind expanded (Wisdom +1) while Eiric’s understanding of everything blown open (+1 level!).
Through the hobgoblin caves the party emerges from the dungeon into the light of day, and safely to the road and back to town. Darryl cures Lex’s and Kili’s mummy rot. Eiric studies the magical items and spellbook. While she’s holed up on her estate, she has a visit from one of the rich people in town who wants a poison brewed up, and is willing to pay for it… 800gp later, Eiric delivers a nasty, but non-lethal, poison.
Kili finds his shop robbed, hires 24/7 security. A-A-Ron swears his guild had nothing to do with it. Karl hires a guard for his semi-fancy hat shop.
Gains:
Kills: Mummies
Losses:
Love the disco room. Would love to the workup of that.
ReplyDelete