Monday, March 13, 2023

Stonehell: Wilderness Girls Calling!

Session 201 was played on 6/5

Morgana, Mage 8 (Rob)
Joho, Mystic, 7 (Chris)
Koltic, Cleric 6 (NPC)
Aroon, Fighter 4 (NPC)
Jameth, Fighter 4 (NPC)
Lor’Koth, Dwarf 5 (NPC)

The 3 amigos and Koltic build the polymorphed drunk (now rat) a habitrail. Meanwhile Joho orders a box of oversized brown and green “wildflower girls” outfits and boxes of cookies, along with some bad wigs and a clipboard full of order forms.

They get dressed, and head to the manor. Knocking loudly on the door, an imp answers and they chat. Unfortunately the Protection from Evil 10’ spell kinda tipped off the imp when he went for the order form. A blast of magic missiles cut it out of the air, and saved Morgana from having to magic the door open.

Exploring the first floor’s last remaining room turns out to be a game room with some fancy poker chips. Heading to the main stairs the upper half of them are covered in weird sparkly webs. Morgana chucks a Fireball up into them, to no effect. Joho tosses a paper airplane up into the webs, and it sticks. Then Joho gets a giant spider dropped onto him. A second spider tries to get Koltic, but it is turned. Demon Spiders! Joho downs some antivenom after the amigos kill the spider. Rather than chase after the turned spider, they head out of the main house and back to the ground keeper’s cottage.

With no dispel magic spell available, Morgana instead tries Detect Invisible. The red mist demon tries to possess her, but she resists, and it flees.

They pack it up for the day, dropping a box of cookies at the front door.

A merchant has a potion of elemental form (water) available for sale (700gp). Morgana buys it. Koltic and Darryl spend some time brewing “healing potions”


Gains:
Kills: demon spider, imp
Losses:

Monday, March 6, 2023

Stonehell: Hot time in the kitchen

Session 200 was played on 5/30


Morgana, Mage 8 (Rob)
Borumar, Thief 9 (Josh)
Joho, Mystic, 7 (Chris)
Gimble, Mage (Scott)
Koltic, Cleric 6 (NPC)
Aroon, Fighter 4 (NPC)
Jameth, Fighter 4 (NPC)
Lor’Koth, Dwarf 5 (NPC)


Darryl and Koltic work on brewing some “healing potions” before the party heads back to Stonehell. On the way they encounter a trading caravan of ogres, lead by Gustov the fancy hat maker.

Taking the main entrance, they swing by Rocky, and ask the following:

Q1 Do demons have a possession time limit?
Depends
Q2 Would it help to have demon’s name?
Yes
Q3 How do I protect myself from possession?
Tattoo from the Vrylia

They then make their way to the elevators, down to level 4. A troop of giant ants manage to drop Koltic before they’re all killed. He’s quickly given a healing potion and then another. However he’s not the only one badly injured in the fight, and so the party rapidly returns to the surface, and back to town to heal up.

The party recruits a drunk (one of Koltic’s followers) to hang out with them to provide a weak willed host should the demon decide to attempt to possess someone. The party otherwise bunks together.

Morgana researches what she can, Borumar checks in with his contacts. The ogre caravan had a couple of magic items for sale. Morgana buys a potion of freedom, and Jameth drops a LOT of cash for a magic sword.

Then it’s back to the manor. Going in through the back door they explore more of the first floor, including the smoking room, and a dusty shrine to a general assortment of household gods. Morgana drops a gold as offering.

Onto the kitchen, they face a pair of flame lizards that had taken up residence in the fireplace. The heat of them alone is painful, and twice they flare, burning everyone in combat with them. In the pantry a green slime gets the drop on Joho, but Koltic’s magic takes care of it.

The party’s drunk meanwhile gets possessed, and they all chat, briefly with the demon. It threatens them, they threaten it, it gets condescending, and then Morgana polymorphs the drunk into a rat. The demon flees from its now furry host. Borumar grabs the rat before it can escape.


Gains:
Kills: Giant ants, flame lizards, green slime
Losses:

Wednesday, March 1, 2023

February ‘23 In Review

Amazingly, I didn't get sick this month I came down with a stomach bug right at the end of the month. 

Damnit. 

In spite of that, I did a decent job of hitting my goals. I painted a bunch of minis, kept up with my Dungeon23, wrote session reports, and almost managed to squeeze in that game of Stargrave right at the end of the month, getting as far as setting up the board the night before I got sick. 

Gaming
A few skipped sessions this month due to various scheduling conflicts. Trooping around Rappan Athuk hasn’t proved particularly profitable. I find myself wondering if either we’re just missing the treasure, or if the treasure to be found is a little lite. I’ve been reading another of the books that’s set in the same universe as Rappan Athuk, and I find myself thinking the treasure in it is a little lite too, so maybe it’s a Swords and Wizardry thing? Or a Frog God Games thing... 

Miniatures
I find myself asking myself why I decided to paint yellow and black checkered cloth on my bandits. I know the reason (Stonehell) but I could have made myself an easier fabric to use to tie all my bandit types together. I had hoped to get to work on some Frostgrave barbarians, but somewhere in the middle of the month I ran out of energy in the evenings and went a full week without picking up a paintbrush.




For next month, I’ve got all my RCL minis picked out, and even have a start on a good number of them! Not as big a start as I’d hoped, but such is life




Media
Bad Batch
Ghosts
Doctor Who (NuWho Season 7)
Star Trek Discovery (season 1 rewatch)
Star Trek Picard
The Last of Us
Derry Girls 


Goals for March
Continue #Dungeon23
Keep up with the session reports
Play the next scenario for Stargrave
Finish (start) taxes




Monday, February 27, 2023

Stonehell: The Demon Strikes Back

Session 199 was played on 5/29

Morgana, Mage 8 (Rob)
Borumar, Thief 9 (Josh)
Joho, Mystic, 7 (Chris)
Gimble, Mage (Scott)
Koltic, Cleric 6 (NPC)
Aroon, Fighter 4 (NPC)
Jameth, Fighter 4 (NPC)
Lor’Koth, Dwarf 5 (NPC)

With half the party trapped in a mirror, Morgana, Gimble, Borumar, and Lor’Koth wisely decide to…. Continue exploring the manor.

Beyond the lounge is a large dining hall, where a pair of stuffed dire wolves attack the party. Lor’Koth, already hurting from his encounter with the mimic, gets grabbed, bitten, shaken like a rag doll, and dropped to the hardwood floor. Borumar gets a nasty bite, but crits the stuffed critter in return. Morgana summons a water elemental with her staff, and it finishes off the soggy dire wolves. Lor’Koth and Borumar take full advantage of the stash of healing potions they bring with them. From the dining hall, they open up the back door, and head out, bringing the covered mirror with them.

Back at Lady Eric’s manor, the mirror is safely stashed, and Morgana hires a sage to help her try to get info on the mirror. The sage is unable to discover the command word for the mirror, but confirms that a sufficiently powerful Dispel Magic will release a random imprisoned person.

The following day Morgana retrieves Jameth and Joho, and Koltic and Aroon follow the next day. The next morning, Borumar, possessed by the red mist demon, attempts to assassinate Morgana. She survives, barely (1hp) and teleports away. Darryll and Koltic turn the demon, forcing it out of Borumar. News soon reaches the manor that the groundskeeper was found dead in his cell.

Morgana and Koltic go to see the body. Koltic uses Speak with Dead on the body and they ask it the following:

What is the demon’s name?
    The answer given is in Infernal. Morgana writes it down phonetically.

Where’s the book used to summon the demon?
    In the summoning chamber

Where’s the summoning chamber? 
    In the second floor of the cottage. (The cottage doesn’t have a second floor)


Gains: Koltic, Jameth, Aroon, and Joho (freed from mirror)
Kills:
Losses: Groundskeeper

Friday, February 24, 2023

Stonehell: Bad Reflection

Session 198 was played on 5/23

Morgana, Mage 8 (Rob)
Borumar, Thief 9 (Josh)
Joho, Mystic, 7 (Chris)
Gimble, Mage (Scott)
Koltic, Cleric 6 (NPC)
Aroon, Fighter 4 (NPC)
Jameth, Fighter 4 (NPC)
Lor’Koth, Dwarf 5 (NPC)

After a little break, the party returns to the manor, heading directly to the groundskeeper’s cottage, and explores it. First up was a tool room, and then the bedroom with a weird mirror that reflected wrong. Joho tossed a rag at it.

While everyone was poking around, Morgana made a grilled cheese sandwich on the tiny stove. A detect magic spell showed the entire cottage glowing (no real help there). Going outside, Morgana casts levitate on Joho, and ties a rope to him, and Borumar drags him around like a balloon. He checks out the roof of the cottage and manor, and then they head to the garden maze.

It’s a simple and small enough maze that there’s no danger of getting lost. However the animated (demonic?) plants don’t make exploring it easy. A pair of blood rose bushes snag most of the party. One is chopped down, the other gets turned into a mouse by Morgana. In the center of the maze is an ornate fountain.A water weird attempts to drown Joho, but he floats out of its reach.

Circling around the rest of the property, they make their way to the front door of the main house. It’s unlocked, and they enter. A mirror of life trapping snags Koltic, Jameth, Aroon, and Joho. In spite of this they continue on through the entry hall and into the lounge. There a mimic grabs and slams Lor’Koth twice, and starts to gnaw on him. Borumar, Morgana, and Gimble quickly slay the beast.

Gains:
Kills: Mimic, Blood Rose Bushes
Losses: Koltic, Jameth, Aroon, and Joho (all trapped in mirror)

Monday, February 20, 2023

Stonehell: What's the manor?

Session 197 was played on 5/15

Morgana, Mage 8 (Rob)
Borumar, Thief 9 (Josh)
Gimble, Mage (Scott)
Koltic, Cleric 6 (NPC)
Aroon, Fighter 4 (NPC)
Jameth, Fighter 4 (NPC)
Lor’Koth, Dwarf 5 (NPC)

Borumar checks in with the wererats about the mountain trolls. They’ve firmly dug into the mines and are working the kobolds hard. He asks if they can be bribed? Of course, but now that they have a gold mine, it’ll be expensive. 

Morgana is offered her own manor. The current owner wants to be rid of it, as her cousin who was taking care of it was convicted of demonology and burned at the stake, and since then 2 other caretakers have gone missing. The price is cheap at a mere 5,000gp, but it has to be moved in to within a reasonable amount of time or the gold is forfeit. 

As they’re on a deadline, the head to the manor to see what’s up. (the kobolds were gonna be working the mines either way, right?) The manor has a wall around it, with a couple of basically decorative towers. Pushing through the main gate, they check the larger of the two gate towers. Borumar can’t get it open, so Morgana Knocks it open. Borumar checks for traps and narrowly avoids getting dropped on by a patch of green slime. It’s torched. In the next room Borumar is less lucky and is caught by a deadfall trap. Thankfully it wasn’t well constructed and it hurts his ego more than his body. He finds a stashed bag of gold. The smaller tower is empty. 

Following the wall, and holding off on the manor, they move on to the stables. They’re attacked by 6 monkey-faced bat demons. Once they’re cleared out, they press on to the groundskeeper’s cottage. There they find the the last of the caretakers waiting for them. It doesn’t take long to realize that he’s been possessed by a demon, and when they realize this some imps start making themselves a nuisance. Koltic manages to turn a few, others turn invisible and flee. The caretaker is freed of the demon, who flees in a red mist out of the cottage. 

The party takes the caretaker to Boris’ temple for safe keeping.


Gains: 20gp
Kills: monkey-faced bat demons
Losses:  

 

Friday, February 17, 2023

Stonehell: Teleporting Errors

Session 196 was played on 5/8

Morgana, Mage 8 (Rob)
Joho, Mystic, 7 (Chris)
Koltic, Cleric 6 (NPC)
Aroon, Fighter 4 (NPC)
Jameth, Fighter 4 (NPC)
Lor’Koth, Dwarf 5 (NPC)

Deciding that things in the Asylum are just a little too nuts to deal with, the party decides to use the teleporter and figure out if that will help them get around without having to deal with the Vrilya. Heading up to the Quiet Halls, they take the teleporter to the junction room. Rather than try one of the other teleporters, they opt for the other door which leads out into a corridor. Joho goes first, and quickly encounters 3 Vrilya and a basilisk! The party retreats back to the teleporter room doorway, and Morgana drops a fireball on them. The bodies are quickly looted, but a second group of Vrylia show up. Morgana Lightning Bolts them, but 3/5 of them are still standing. The party launches an attack on the remaining ones, killing 2 more. The last of them turns invisible and runs (probably?). The second batch of bodies is looted, and then they all again retreat into the teleporter room, and Morgana Mage-Locks it.

Teleporting back to the Quiet Halls, they’re attacked by a large group of Skeletons, but Koltic destroys most of them, and Jojo cleans up what’s left. Quickly exiting Stonehell, they make their way safely home.

Gains: 291gp
Kills: 7 Vrylia, 1 basilisk, 8 skeletons
Losses: