Monday, February 20, 2023

Stonehell: What's the manor?

Session 197 was played on 5/15

Morgana, Mage 8 (Rob)
Borumar, Thief 9 (Josh)
Gimble, Mage (Scott)
Koltic, Cleric 6 (NPC)
Aroon, Fighter 4 (NPC)
Jameth, Fighter 4 (NPC)
Lor’Koth, Dwarf 5 (NPC)

Borumar checks in with the wererats about the mountain trolls. They’ve firmly dug into the mines and are working the kobolds hard. He asks if they can be bribed? Of course, but now that they have a gold mine, it’ll be expensive. 

Morgana is offered her own manor. The current owner wants to be rid of it, as her cousin who was taking care of it was convicted of demonology and burned at the stake, and since then 2 other caretakers have gone missing. The price is cheap at a mere 5,000gp, but it has to be moved in to within a reasonable amount of time or the gold is forfeit. 

As they’re on a deadline, the head to the manor to see what’s up. (the kobolds were gonna be working the mines either way, right?) The manor has a wall around it, with a couple of basically decorative towers. Pushing through the main gate, they check the larger of the two gate towers. Borumar can’t get it open, so Morgana Knocks it open. Borumar checks for traps and narrowly avoids getting dropped on by a patch of green slime. It’s torched. In the next room Borumar is less lucky and is caught by a deadfall trap. Thankfully it wasn’t well constructed and it hurts his ego more than his body. He finds a stashed bag of gold. The smaller tower is empty. 

Following the wall, and holding off on the manor, they move on to the stables. They’re attacked by 6 monkey-faced bat demons. Once they’re cleared out, they press on to the groundskeeper’s cottage. There they find the the last of the caretakers waiting for them. It doesn’t take long to realize that he’s been possessed by a demon, and when they realize this some imps start making themselves a nuisance. Koltic manages to turn a few, others turn invisible and flee. The caretaker is freed of the demon, who flees in a red mist out of the cottage. 

The party takes the caretaker to Boris’ temple for safe keeping.


Gains: 20gp
Kills: monkey-faced bat demons
Losses:  

 

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