Monday, January 20, 2025

Caves of Chaos: Heading West!

 Session 7 was played on 9/19

Io the thief
Theiss of Gond, cleric

After returning to the keep, the party brings the bodies of their fallen to the chapel for last rites before burial. The head priestess Kestra is impressed by their dedication.

After resting for the night, they pay Kask and Gyg for another day, and hire Burnore, Brymore, and Yar, and trek west from the keep along the Old King Way, traveling for a full day, mostly along the edge of the light woods to the north. They pass some isolated farmsteads, a tiny hamlet, before arriving at a walled river village.

After talking with the gate guards they're allowed in, and directed to the tavern. Talking with the locals they hear about the goings on, including owlbear attacks, dragon sightings, bandits way laying smaller caravans, including a caravan they were expecting this past week. It should have passed the keep not too long ago.

Kask knows the caravan they're talking about. It left the keep the same day the one he was a part of arrived.

The next morning the party departed the the walked village and heads back to the keep, keeping an eye out for the bandits. Their sharper lookout paid off, as they spotted a break in the woods big enough for a single wagon to pass through, and wagon wheel tracks heading along it.

Io sneaks parallel to the path in the woods, and spots 2 bandits in tree stands keeping a watch. Unfortunately one spots her, and she runs for it.

Rejoining the party they all book it down the path back to the keep, and after taking to the guards at the gate gain an audience with the castellan to tell him about the camp. He wants to hire them to take care of the bandits, and offers 15gp per bandit captured or killed.

Gains:
Losses:
Kills:

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