Session 129 was played on 3/22
The Return of Karl - One upside to everyone being stuck at home is the return of old players and their characters to the dungeon…
Borumar, Thief 7 (Josh)
Karl, Dwarf 8 (Julia)
Alwin, Elf 2 (Robert)
Boris, Cleric 2 (Jeff)
Torchbearers - Rolestad
Wardog - Captain Morgan
Elwood, Cleric 1 (NPC)
While in the market hiring some new meatshields, a drunk dwarf stumbles up to them and hugs Borumar. Startled, Borumar awkwardly hugs back asking Karl what’s up. He replies he’s going to stonehell with them… The rest of the party watches confused…
Gathering their supplies, they head down to the hothouse. At the bottom of the stairs to the pump room, they see a bunch of mushroom folk. The party takes some ranged shots at them, but then Karl pulls out a “nate-bomb” and chucks it at the mushrooms from the back of the party…
And rolls a 1.
ka-BOOOOM!!
The burned party grabs who they can, and runs for the exit. The mushroom folk don’t follow.
On the way out, a troop of berzerkers is heading toward the party. Borumar, not wanting to take any chances, activates his magical war mammoth, and sends it charging down the hall.
Exiting the dungeon, they make it back to town and heal up.
Karl apologises.
With some down time, the party reviews their maps, and the clues they’ve found, and heads back to the dungeon, aiming for 2C, fight some giant bees, strip off their armor to pass through the electrical field, redress, hurry up to the Asylum, passing speedily through the mad mural hall around to the talking mushrooms, and then down to the Dorm. They fight some shadows and retrieve the treasure from their earlier victims, then continue into the northeastern side of the hothouse.
Gains: Assorted coinage, magical throwing hammer.
Kills: shadows, mushroom folk, giant bees, berzerkers
Losses: Goober the dog, Rolestad the linkman, Holden the giant rat
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