Session 126 was played on 3/8
Borumar, Thief 7 (Josh)
Joho, Mystic 5 (Chris)
Daton, Fighter 1 (Jay)
Alwin, Elf 1 (Robert)
Ivan the Terribad, Cleric 2 (Jeff)
Men at Arms -
Torchbearers - Rolestad
Wardog - Captain Morgan
Elwood, Cleric 1 (NPC)
Entering the teleportation chamber, the party presses the glyph, and suddenly there’s a different door on the chamber. Pulling the level, the metal iris opens, revealing a small room lined with similar irises. Thinking that each one goes down one level, they try the one that should (if that theory is correct) bring them down one level from the second…
Taking that teleporter they step out… into the medusa’s lair on the 3rd level! As only Borumar had been here before, the party explores around, seeing if anything has moved in since the medusa was killed. Sadly they discovered a giant pit trap… and Ivan falls in and to his death next to the corpse of a plated ape. Joho retrives Ivan’s body, and the party heads for the surface.
On the way back to town they stumble upon a pair of merchant wagons being harassed from the bushes by gnomes. Avoiding the encounter, they return to town to find that a young priest named Boris has been tending to the sick, which is timely as a sickness has been spreading around the poorer parts of town.
Gains:
Kills:
Losses: Ivan
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