Wednesday, September 7, 2011

Reflections

Reflections
A Get Ready, Get Set, Go! Classic D+D adventure set in a Crystal Palace in The City

Get Ready:
A vacant lot is suddenly filled with a strange crystal palace, and the adventurers have the key… But someone gets in before them! Will the adventurers sit back while someone else gets the glory (and the treasure?)

Get Set:
The party that entered the palace before the adventurers is a rival adventuring party. However, they have succumbed to traps and tricks of the palace, and are trapped.

Go!:
With the Dawnstone the party may enter the palace where they will encounter living statues, magical effects, mirror reflections of themselves and the rival party! The palace itself belongs to a queen of the fay, and has been brought to The City without her knowledge or consent.

Important NPCs:
Rival NPC party (One of the NPCs will have a Twilight Stone)
Fay Queen



This is adventure 6 of 25 that is roughly designed to take characters from level 1 to 25 that I will be sharing over the month of AprilSeptember. These posts are a part of Asshat Paladin's OSR Short Adventure Challenge, and utilize his Get Ready, Get Set, Go! format.

Tuesday, September 6, 2011

Country Bumpkins

Country Bumpkins
A Get Ready, Get Set, Go! Classic D+D adventure set in The City

Get Ready:
The party has finally arrived in the big city, and are promptly drugged and robbed their first night! Magic items (like the Dawnstone) are high priority targets!

Get Set:
The city’s thieves guild does this to just about everyone, and everyone involved gets their cut. The thieves rarely kill or maim anyone, and only take from those who seem like they actually have something to take. Oh, and they control all the travelers inns.

Go!:
Ranking members of the thieves build are all wererats! Their HQ is in the sewers. Good luck finding silver weapons…

Important NPCs:
Fagan, Wererat Guild Leader (T9, AC: 4, 9 HD, HP: 40, Attack: Bite (1d4) or Rapier (1d6), Morale 8)
Wererat Thief (AC: 6, HD 4, Attack: Bite (1d4) or Club (1d6), Morale 8)
Human Thief (AC: 7, HD 1, Attack: Club 1d6 Morale 8)



This is adventure 5 of 25 that is roughly designed to take characters from level 1 to 25 that I will be sharing over the month of April. These posts are a part of Asshat Paladin's OSR Short Adventure Challenge, and utilize his Get Ready, Get Set, Go! format.

Monday, September 5, 2011

Dark and Stormy Night

Dark and Stormy Night
A Get Ready, Get Set, Go! Classic D+D adventure set in a ruined keep

Get Ready:
A large ruined keep is the new home of a band of highwaymen, but it’s also home to some restless dead!

Get Set:
As the party continues onto the big city, they’re stopped by a terrible storm that drives them to a ruined keep for shelter. They’ll first encounter a dead highwayman with no trauma but his face
frozen in terror.

Go!:
The highwaymen are likely to attack the adventurers out of fear, but once they realize the party isn’t the real threat, they’ll want to work together till the storm blows over. The ruined keep isn’t particularly stable, and the storm is likely to cause damage. The spirits will avoid anyone carrying the Dawnstone.

Important NPCs:
Bandit leader (T6, AC 7, 6HD, HP: 29, Attack: Poison Dagger (1d4+1+Poison), Morale 9),
Bandit (AC 7, 1HD, Attack: X-bow (1d8) or Club (1d6), Morale 8),
Restless Spirits (AC 2, HD: 1+2, Attack: Touch (1d4+Wisdom Drain 1), Save: C2, Morale 12)



This is adventure 4 of 25 that is roughly designed to take characters from level 1 to 25 that I will be sharing over the month of April. These posts are a part of Asshat Paladin's OSR Short Adventure Challenge, and utilize his Get Ready, Get Set, Go! format.

Sunday, September 4, 2011

Contest!

I'm rapidly approaching the 2 year anniversary of being a blogger (9/10) and my 500th post (on or about 9/23). I'm also 36 followers short of reaching Blogger Level 7 - Pundit. I don't think that'll happen before the end of the month. If it does, one of those 36 people will get their choice of one of the following:

The Dying Earth - Jack Vance
The Eyes of the Overworld - Jack Vance
The Forgotten Realms The Avatar Trilogy (all 3)
The Forgotten Realms The Summoning - Troy Denning
The Hand of Zei - L. Sprague de Camp
A set of neon d10s (I think there are 10 of them)
A blog post about anything you want!

And one of the 114 who have already followed my blog will also get a pick!

It's a stretch goal, I know, but it's doable...


Saturday, September 3, 2011

Hog Wild

Hog Wild
A Get Ready, Get Set, Go! Classic D+D adventure set around a walled town

Get Ready:
A giant wild boar has moved into the area, and a cult has developed around it.

Get Set:
The adventurers are moving on toward the big city. On the way they stop at a small walled town. The local farmers are being harassed by a giant boar that is destroying the crops, and will cause severe shortages come harvest time.

Go!:
There are actually 2 boars, and the cult is headed by the town magistrate. He has a Nilbog Idol that has summoned the boars, and wants to sacrifice the adventurers to the boars in order to gain more power from the idol. If the cult is dealt with, the boars will leave the area without any prompting. If the boars are killed or driven away, but the cult remains, more will be summoned!

Important NPCs:
Magistrate Jenkins (C4, AC4, HD3, HP16, Attack: Mace (1d8+1) Spells: Heat Metal, Protection from Arrows, Morale 10)
Cultists (AC 7, 1HD, Attack: Spiked Clubs (1d6+1), Morale 11)
Giant Wild Boar; No. Encountered: 2, Alignment: Neutral, Armor Class: 5, Hit Dice: 5d8, Hit Points: 30, Attacks: tusk (2d4+2), Save: F4, morale: 9.



This is the third of 25 adventures roughly designed for levels 1-25 that I will be sharing over the month of April. These posts are a part of Asshat Paladin's OSR Short Adventure Challenge, and utilize his Get Ready, Get Set, Go! format.

Friday, September 2, 2011

Gone to the Dogs

Gone to the Dogs
A Get Ready, Get Set, Go! Classic D+D adventure set in Regnad Village

Get Ready:
At the autumnal fair the dog show goes wrong as all the dogs go crazy and start attacking their owners

Get Set:
Regnad’s fair draws people from miles around. The PCs may be competing in various events, or serving as local celeb guest judges. Farmer Tamara, one of the dog show contestants has an magical whistle that can causes canines to become wild beasts. She uses it when she loses the competition.

Go!:
Tamara will turn the beasts quickly upon the adventurers (who are likely unarmed and unarmored). The various villagers will want the dogs subdued, not killed.

Important NPCs:
Village Elder Gaal. Tamara. Magic Dog Whistle



This is the second of 25 adventures roughly designed for levels 1-25 that I will be sharing over the month of April. These posts are a part of Asshat Paladin's OSR Short Adventure Challenge, and utilize his Get Ready, Get Set, Go! format.

Thursday, September 1, 2011

All’s Well That Ends Well

All’s Well That Ends Well
A Get Ready, Get Set, Go! Classic D+D adventure set in Regnad Village

Get Ready:
As the PCs are about to leave the village Timmy, a young boy, falls down a well and discovers a small nilbog “palace”. The nilbogs want to keep him!

Get Set:
As the newly minted PC’s prepare to head out on their first adventure a local boy named Timmy was filling the PCs waterskins when the nilbogs dragged him down. His dog will bark furiously at the well, drawing everyone’s attention. The townsfolk will be extremely upset and implore the adventures to help.

Go!:
The nilbogs are small craggy fae of foul temperament. Their goal is to hurt and embarrass the PCs, rather than to kill them. They want Timmy to be their new king (until they get bored with him) and have given him the Dawnstone - an amber necklace that glows with a warm yellow light.

Important NPCs:
Nilbogs No. Encountered: 3d8; Alignment: Chaotic; Armor Class: 7; Hit Dice: 1d8; Attacks: claw (1d4) or special; Save: T1; morale: 8; Special – can cause minor magical effects (prestidigitation) at will up to 15’ away. Village Elder Gaal.



This is the first of 25 adventures roughly designed for levels 1-25 that I will be sharing over the month of April. These posts are a part of Asshat Paladin's OSR Short Adventure Challenge, and utilize his Get Ready, Get Set, Go! format. I haven't decided what day will be my skip day every week. I'll let you know.