Friday, February 10, 2023

Stonehell: All Fae'd Up

Session 195 was played on 4/3

Morgana, Mage 8 (Rob)
Borumar, Thief 9 (Josh)
Koltic, Cleric 6 (NPC)
Aroon, Fighter 4 (NPC)
Jameth, Fighter 4 (NPC)
Lor’Koth, Dwarf 5 (NPC)

Briefly returning to town for more supplies the party again heads for Stonehell, and is targeted by 4 hill giant teens who toss rocks at the party. The party runs for it. Past the Gatehouse in, a group of Troglins is taking a toll of 5sp per person. The party pays, and continues to Rocky.

After the usual pleasantries, they get to the questions:
1. How to close the gate the fae are using to get into Stonehell?
Oberon and Titania must rule
2. How many fae are in the asylum
Many and varied
3. Is there a path from the 5th level to the 6th that bypasses the Vrilya?
Yes

From Rocky, they head back to the other side of the quadrant, and take the stairs down to the Asylum. Entering the Asylum, they encounter an ugly little fairy who tries to shake the party down. Borumar turns the tables and tries to get him to give up his treasure. The fairy goes invisible, and kicks Borumar in the shin, and then gives Joho a wet willy.

Checking the map, they decide to return to the room full of writing. Lady Eric only noted the room, but never spent any time investigating it. Morgana spends an hour examining the writing and concludes they’re the ravings of a madman. While this is going on a fairy patrol on giant beetles spots the rest of the party. Boumar again is aggressive with them, and combat is quickly joined. Sadly for the fairies, they’re overmatched, and soon dead. The party hides the bodies in a nearby empty room.

Moving on, they find a room with some ogre sized fae (with tiny glossimer wings) singing silly songs. Morgana tries to Sleep them, which fails and upsets them. A fog quickly begins to fill the area. Aroon slams the door shut before anything worse can happen. They then backtrack and go the other way past the stairs, popping into the room with the giant stone statue head. Since the last visit the head has acquired a framework of small porches, walkways, doors and windows all over it. Tiny sprites flit about, and are sent into a tizzy with the party’s arrival.

Gains:
Kills: 4 fay guards, 4 beetle mounts
Losses:  35sp

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