I used the Rules Cyclopedia charts as a base, and shuffled around some things. I disliked the random human entry that took up so much space, and figure that NPC Party pretty much covers that. I plan on making a separate chart for that result, which will include a possibility of a lone person.
When I stock the dungeon these will be the monsters I plan on using, though I'll use the number of creatures as indicated by the lair entry. I think that I'm going to restrict each level to a single NPC party, so if I roll more than one of them for a given level, I'll use that roll to do something weird that isn't on the chart.
I was thinking also, that rather than roll for each room specifically, I will roll up a bunch of room encounters, and then fit them into the dungeon in slightly less random order. So I can group a couple of orc rooms together to make a clan. Anyway, that's the idea.
Level 1
1 Bandit 1d6
2 Beetle, Fire 1d6
3 Centipede, Giant 1d6
4 Centipede, Giant 1d6
5 Darkmantle 1
6 Ghoul 1
7 Goblin 1d6
8 Green Slime 1
9 Gremlin 1d8
10 Kobold 2d6
11 Kobold 2d6
12 Lemure (devil) 1
13 NPC Party 1
14 Rats, Giant 1d3
15 Skeleton 1d10
16 Spider, Crab 1d2
17 Stirge 1d8
18 Wererat 1d2
19 Zombie 1d3
20 Zombie 1d3
Level 2
1 Beetle, Oil 1d6
2 Carrion Crawler 1
3 Centipede, Giant 1d6
4 Ghoul 1d4
5 Goblin 2d4
6 Gray Ooze 1
7 Green Slime 1
8 Hobgoblin & 1d10 Goblins 1
9 Hobgoblin 1d6
10 Kobold 2d6
11 Lemure 1d3
12 NPC Party 1
13 Orc 1d10
14 Orc 1d10
15 Rat, Giant 1d6
16 Shadow 1
17 Spider, Black Widow 1
18 Wererat 1d4
19 Zombie 1d6
20 Zombie 1d6
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