Friday, July 16, 2010

Megadungeon Level 1 Complete!

You dealt with the wandering monsters, heard the philosophy, looked upon the treasure, and found the monsters lairs.  Now it's time to put it all together.  In my last post you saw basically where everything goes, but there were still gaps.  What were the traps and special things?  Where would the treasure be found?  Where do those stairs go?

Lets start with the traps.  Rooms 6, 9, 12, 13, 15, 18, 20, 24, and 32 have traps.  I'm going to try to avoid duplicating traps in any section of the dungeon.  I decided to start with a fun magical trap that always makes me smile when they use it in Order of the Stick: Explosive Runes.  Now there isn't any reason it has to do as much damage as it does in 3e, so this is a lesser version doing 1d6 points of damage.  I stuck that in a moldy library.

A spear trap is another common trap, and perfectly suitable for my dungeon.  I'll stick one of those in there. Pit traps are also synonymous with dungeons.   

Not all traps are deadly, or even harmful.  Some merely misdirect.  An illusionary wall will make a hallway look like a closet.

A sleeping gas trap at the top of the stairs could lead to some very memorable results.  So can greased stairs.

Traps can also... well... trap those that set it off.  A dropping portcullis turns a room into a cage.

How about a poison water fountain?  The poison can be neutralized by silver!  

Now for the special items.  These are always more difficult for me, because they are supposed to be special.  I try to be at least a little original in the things that I give to my players to interact with.  Rooms 26, 31, and 35 are my special rooms.  Now I'm going to try 3 different specials: a weird, a helpful, and one that will directly interact with the players and may be harmful or helpful.  A rain forest fungus room, a stuck door which will grant a strength bonus if opened, and a green devil face that likes to talk and eat gems. 

I think that covers just about everything.  To see it all together you can download the first level of the megadungeon by clicking the link below. 

Download the Megadungeon Level 1 here (if you have a Google account)!  Or here you don't (mediafire)!

I hope you've enjoyed seeing it all come together, and if you have any comments and/or suggestions please let me know.

6 comments:

  1. It said the document I was looking for was not there. I never thought you to be a tease David. Is it like one of those illusionary walls you were talking about? Here it is, whoopsie, no its not. *insert evil laugh here*

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  2. Hmm... I certainly wasn't trying to tease! I've added a second download link. Let me know if it works?

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  3. Did you set the google doc to public? I have an account and am getting the same message as Tim.

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  4. I had it set so that anyone with the link could access it. I've changed it to completely open access to it.

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  5. It works now. As does the mediafire link...

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  6. Excellent. Most excellent. *rubs hands together*

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Comment Moderation is in place. Email notifications are spotty... might be a bit before this gets published. Sorry.