Sunday, April 28, 2013

New Monster: Xer-Rex

Xer-Rex traveled slowly along the road. The raven perched on its crown rocked with the motion. Far ahead on the old king's road a small group of riders was coming. "Go see who that is, will you?" The raven cawed, then took off as Xer-Rex slid off to the side of the road and came to a halt.

The raven circled around the 4 riders and the mule, getting a good look at each of them before returning to his perch.

"Whoa." Feris pulled on the reigns. "Rathgar? This wasn't on the map, was it?"

"Let me check." He replied as he pulled the parchment from under his helm. "No. The next landmark is the tower up on the cliff. Nothing about a giant head."

"Pass it to me, and I'll update it."

"You might want to reconsider that." Xer-Rex rumbled. The crow cawed, seemingly in agreement.




Xer-Rex

Armor Class: -2
Hit Dice: 12*** (L)
Move: 60' (20')
Attacks: 1
Damage: 2d6+2
No. Appearing: 1 (1)
Save As: C9
Morale: 11
Treasure Type: F
Intelligence: 15
Alignment: Lawful
XP Value: 3875

Xer-Rex is an elemental creatures that appear as giant humanoid head topped by a crown. It ambulates by a sluglike pad that is completely covered by it's rocky body. In general it avoids combat, but when pressed will move with surprising speed (over a very short distance) and slam into it's opponents. Non-magical weapons cause no damage and will break 50% of the time if used against Xer-Rex. Magical weapons cause half damage, and will break 50% - 10%/plus of enchantment of the time when used against it. It is ancient and curious, and casts spells as a 6th level magic user. When motionless, it appears to be a carved statue, and often does this to avoid confrontations it would rather avoid.

Image Source: The Neverending Story

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Sorry for the late post. This was supposed to be ready to go for Saturday...

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