“It’s down there...”
The adventurers looked down the narrow well. “And you said it spoke to you?”
“Not exactly” the boy replied, shuffling his feet. “It showed me pictures, in my head.”
“And that’s why no one else heard it?” Feris asked.
“And no one else has seen it?”
“No.” the burgomeister answered. “Or... not that anyone else is willing to admit.” he finished quietly.
“Ok, give us a few minutes to talk it over.” Rathgar said, escorting the boy and the burgomeister out of the keep’s well room, and closed the door behind them. “What do you think?”
“If the boy had said that the creature had spoken to him, I’d say it was probably a kobold. But pictures?” Feris paused, then shrugged.
When no one said anything, but looked mostly unentheused, Rathgar sighed. “So I guess we’re going in?”
Nimble pulled out the pouch of glowing copper coins and dropped one down the well. “This is why it’s better to camp in the woods rather than go knocking on doors looking for a bed.” Securing the hook to the edge of the well, he tossed the rope in after the coin. “And I like beds.”
Armor Class: 2
Hit Dice: 7* (M)
Move: 120' (30')
Attacks: 3 + Special
Damage: 1d6/1d6/1d6 + Special
No. Appearing: 1d2 (0)
Save As: MU7
Treasure Type: I
XP Value: 850
I’bikt is a fur covered being with 5 eyestalks. Each eyestalk is tipped by four grasping claws. It moved by slithering 2-3 of it’s stalks along the ground, while attacking its prey with the others. While intelligent, they don’t have a spoken language and communicate via direct mental image swapping. In combat the I’bikt will attempt to use its eyestalks on the least armored target. If two eyestalks successfully hit the same target, the victim must make a save vs wands or become the I’bikt has latched on and gained complete physical control of the victim. The control of the I’bikt will last for as long as it remains attached.
Image Source: No. Appearing 9 from Vast Continent