“Stop poking it.” Feris admonished.
“Why? We don’t know what it is.” Nimble replied as he poked the slime encased skull yet again.
“And you want to frelling piss it off?” Rathgar asked.
“If it was going to do something, don’t you think it would have done so by now?” With one final push the skull rolled over, and white orbs looked directly at Nimble.
*I see you now* echoed in his head.
"Frell. Rathgar, you were right." Nimble said as he dropped the stick and backed away.
The pool of slime oozed vertically, raising the the skull up. *I see you all* the companions heard in their heads. Nimble clutched at his head, began to scream, and fell unconscious to the floor.
Cerebral Slime
Armor Class: 7
Hit Dice: 4* (M)
Move: 90'(30')
Attacks:1 touch or 1 mental blast
Damage: 3d4 or Special
No. Appearing: 1 (1)
Save As: MU4
Morale: 12
Treasure Type: Sx10, V
Intelligence: 9
Alignment: Chaotic
XP Value: 125
Cerebral Slimes are created when a powerful intelligent creature is killed by a slime or ooze, but their mental screams keep an echo of their former selves trapped within the essence of the simple being. They possess the ability to mentally blast an opponent into unconsciousness from up to 20' away. Anyone who is a victim of this attack must make a saving throw vs dragons breath or fall unconscious for 1d4+2 rounds. Cerebral Slimes use treasure to lure victims into range of their mental blast.
eewww! I love it. Creepy ass psychic slime.
ReplyDeleteWish I had come up with it!!
Keep up the great posts!
--
Tim Brannan
The Other Side and The Witch
Red Sonja: She-Devil with a Sword
The Freedom of Nonbelief
Thanks! I fell in love with the picture, and knew I had to do something awesome with it.
DeleteHoly. Frellin'. Crap.
ReplyDeleteThis is awesome. I've got goosebumps. Keep up the good work!
Thanks!
DeleteThat's one creepy creature!
ReplyDeleteThat was the goal!
DeleteI have no response to this...but it sounds creepy.
ReplyDelete