Friday, April 19, 2013

New Monster: Quahog & Mechanical Quahog

"Look at those clams" Nimble gasped. "They're huge..."

"They're quahogs, and it's best we didn't bother them." Rathgar warned.

"But think about the chowder you could make with just one of them!"

"I don't think they'd take kindly to that."

"They're just clams."

"Quahogs, and we need to leave. Now."

"But why-" Nimble broke off, and watched as a Quahog emerged from the waves, and then kept rising up. "What in the Nine Hells is that?!?"

"The reason we need to leave." Rathgar said, pulling Nimble away from the beach.



Quahog

Armor Class: 3
Hit Dice: 3* (M)
Move: 30'(10')
Attacks: 1 (bite)
Damage: 1d10
No. Appearing: 0 (2d6)
Save As: F3
Morale: 9
Treasure Type: see below
Intelligence: 6
Alignment: Neutral
XP Value: 50

Quahog, Mechanical

Armor Class: 3
Hit Dice: 5+1* (L)
Move: 60'(20')
Attacks: 1 (bite)
Damage: 2d6
No. Appearing: 0 (1d3)
Save As: F3
Morale: 10
Treasure Type: see below
Intelligence: 9
Alignment: Neutral
XP Value: 400

Monster Type: Giant Animal, Enchanted, Construct (Rare)
Quahogs are giant semi-intelligent clams. Some of the more advanced specimens have managed to acquire exoskeletons which provide them with both greater mobility and more extensive tool use. While territorial, they are not aggressive. If pressed they will attempt to bite an opponent. Anyone bitten will be held onto, and automatically take damage every round until either the opponent or the quahog is killed. Any given quahog has a 25% chance of having a giant pearl worth 1d100 x 100gp.



Image Source: Strange Menagerie

1 comment:

Comment Moderation is in place. Email notifications are spotty... might be a bit before this gets published. Sorry.