“What do you hope to gain?” the nasal voice asked.
“The usual: fame, fortune, and all the assorted sundry that goes with it.” Rathgar answered with an obvious smile.
“You will find none of that if you seek out Kokin. If you’re lucky, you’ll get a quick death... if you’re unlucky...”
“Then it’s a good thing we merely seek passage through his realm.”
“He’ll kill you.”
“We’ve handled worse, I’m sure.” Rathgar’s confidence practically dripped.
There was a deep sigh. “Do you have no idea?”
“He’s a minotaur.” Rathgar shrugged. “We’ve faced them before, even in their own labyrinths.”
“Kokin Tavros is not just a minotaur! He is the total and complete master of his realm and he’s insane.” The priest pointed to the slaughtered goat on the alter. “The signs are not in your favor.”
“We make our own fate.” fishing a few golden crowns from his pocket, Rathgar dropped them into the priest’s hands.
Red Minotaur of The Golden Halls
Hit Dice: 8** (L)
Move: 120’ (40’)
Attacks: Ax/Ax or Gore
Damage: 1d10+4/1d10+4 or 2d6+4+special
No. Appearing: 1 (1)
Save As: F8
Treasure Type: A
XP Value: 1750
Kokin Tavros rules a narrow mountain pass dividing a pair of large towns. In the past he would simply charge travelers a fairly nominal fee to pass through his realm unmolested, but in the last couple of years the minotaur began attacking caravans that he felt did not pay proper respect or coin, and for the last 2 seasons no traveler has successfully passed through his realm. One of the towns sent an armed force against Kokin, and they were all wiped out but two, who were left alive to tell the tale.
Aside from the mountain pass, there is an ancient temple carved into the living rock of the mountain where Kokin makes his lair. Using an enchanted stone, he has expended the original structure, digging deep into the rock, and creating a labyrinth for himself. It's also a potent weapon... check back Thursday for details.
This is my Reaper Bones minotaur.