“How was I supposed to know it was a trap?!?” Nimble asked as they ran down the corridor.
“Because you’re the thief!” Rathgar said back.
“Stop arguing, keep running” Allianora yelled.
“Hey, shouldn’t we have taken that turn?” Feris asked as they continued down the hall, slowing slightly. The appearance of the swarm of biting, gnashing, chattering insects caused him, and the rest of the group, to speed up.
“We’ll find another way” Rathgar promised, as they turned the corner into a dead end. “Oh Shi-”
Feris rounded the corner behind everyone else and smacked into Rathgar. After bouncing off, and seeing the dead end, his features hardened. He stepped back around the corner, toward the oncoming swarm, and spoke a few short words of power. The hallway chilled instantly, the walls frosted over, and amidst the swarm a sphere of ice took shape. Many of the bugs died instantly, and others died fleeing the sudden cold.
Snowden’s Icy Sphere of Frozen Death
Magic-User Spell Level 2
Duration: 1 round/2 levels
Effect: Creates 1 Icy Sphere of Frozen Death
This spell creates an Icy Sphere of Frozen Death, a 3’ sphere that radiates magical cold. The mage may create this spell out to a range of 60’. Anyone standing within 5’ of the Icy Sphere of Frozen Death will take 1d4 points of damage plus 1 per level. For as long as the sphere is in existence, the mage mage roll it up to 10’ per round by concentrating. The sphere has an armor class of 2 and its hit points equal the casting wizards level.
If cast within a body of water it will create a sphere of ice in 1 round 10’ in diameter. Anyone caught within that sphere must make a saving throw vs paralysis or become frozen in the sphere. The sphere, and anyone attached will immediately rise to the surface. If cast at the surface of the water, the sphere will create a hemisphere of ice. Either of these effects cause the spell to immediately end, but the ice will remain until it melts.