Tuesday, May 29, 2018

Stonehell: Don't Touch!

Session 63 was played on 2/27

Eiric, wizard 6 (Kat)
- men at arms (Koltic, Noxic)
- linkmen (Lomax)
- Neon (dog)
A-A-Ron, Thief 6 (Henchman)
Daryll, Cleric 6 (Henchman)
Orpheus, Human Fighter 5 (Henchman)
Karl, Dwarf 6 (Julia)
- Hobart (dog)
- men at arms (Scar, Volstagg, GoMat)
Lex the Cheeseman, Fighter 3 (Henchman)
Borumar, ½ Orc Thief 5 (Josh)
Brie, wizard 3 (Apprentice to Eiric)

As the party and the mummies all paused in their attacks, Darryl attempted to heal some of the injuries the party had suffered, only to find that most of them were suffering from Mummy Rot, and his healing was hardly effective.

They decided to grab the loot from the killed mummies, and get back to the surface. Running back down into the treasure room, Karl feels the pull of all the gold around him, and as the rest of the party heads down the stairs, he grabs for some coins… The wooden coins painted with gold paint, clatter, and the piles form up into 4 humanoid figures about the same height as Karl, and pummel him for daring to touch the treasure. Rather than face them himself, Karl runs. Sadly his stubby legs couldn’t get him away from the coin monsters, and they got another round of hits on him.

Orpheus, guarding the rear of the party that was making its way down the stairs as quickly as they could, runs back up, grabs Karl, and with his much longer legs, hussles the bloody dwarf down into the sub-crypt. The monsters only follow that far before turning to return back to the treasury.

Back up the stairs, and through the chamber of the Black Sun they squeeze past without any notable effects. As they make their way back around, they avoid any other encounters till arriving at the stairs out. The other adventuring party that rescued Brie before was entering. There was a tense moment, but it went without violence.

Back in town, Darryl spends the week curing everyone infected with Mummy Rot.

Gains: 3 sets of mummy priest regalia (6,000gp)

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