This is adventure 9 of 25 that is roughly designed to take characters from level 1 to 25 that I will be sharing over the month of September. These posts are a part of Asshat Paladin's OSR Short Adventure Challenge, and utilize his Get Ready, Get Set, Go! format.
Also, there is a new poll off to the right - What is the Defining Element of Steampunk? Remember, Vote Early, Vote Often!
What’s in a Name?
A Get Ready, Get Set, Go! Classic D+D adventure set in The Generic Big City
Get Ready:
In recognition of their heroic(?) deeds, the King is due to grant the adventurers a tract of wilderness to tame. Their right to this honor is challenged before the court!
Get Set:
The adventurers have been called to the court for the formal ceremony. The challengers, a group of nobles, will dispute the adventurer’s right to be granted lands. The King will offer the adventurers the option of a quest to prove their worth, or the option to duel the nobles.
Go!:
The quest will involve clearing out a nest of chimeras that have closed a mountain pass. If the adventurers choose this option then the nobles will sneak out of town to prevent the adventurers from returning. If the adventurers choose the duel, it will involve a fight in a Colosseum that will be filled with a variety of terrain to battle in and around (think paintball arena). Injuring the crowd is bad form, and the arena will include traps and monsters, but no treasure...
Important NPCs:
Nobles (Level 9 Mirror of PC party)
Chimeras (AC 4, HD9, Attacks: 2 Claw (d3,d3) 3 Bite (2d4, d10, 3d4)
Lord Mayor
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