Sunday, September 11, 2011

Hex and the City

Hex and the City
A Get Ready, Get Set, Go! Classic D+D adventure set in The City a generic big city.

Get Ready:
A coven of 4 witches has moved into town, looking to complete a ritual designed to open a rift between this world and the land of the Fay.

Witches in the City?

Get Set:
A drunk witnessed the witches casting spells in a city park last night! He claims to have overheard them say that the next night they'll have the last site ready, and then they can complete their ritual! So far, no one believes him, so he’s come to you, hearing of their great deeds, hoping that you'll help the City once again. While the "witches" are new in town, they've thrown the best parties, and the upper-class either loves them, or are jealous of them (or both).

16 sites have been chosen, squares, parks, and intersections around the city, 15 have already been prepared, (including the crystal palace).The witches hexed the drunk and sent him to you. They want the Dawnstone for the ritual, though they don’t need it. They’re renting one of the more posh mansions in the city, and claim to be visiting in order to decide if they want to 'acquire property' in the City.

Important NPCs:
4 Witches
4 Fay Familiars - shape changers who can appear as small animals or short and pudgy flamboyant human companions
Assorted friends, and admiring men
The Drunk

This is adventure 8 of 25 that is roughly designed to take characters from level 1 to 25 that I will be sharing over the month of September. These posts are a part of Asshat Paladin's OSR Short Adventure Challenge, and utilize his Get Ready, Get Set, Go! format.

Also, there is a new poll - What is the Defining Element of Steampunk?


  1. Love the idea of Hex in the City. The idea is simple enough that it could be adopted to any genre and setting that allowed for witchcraft! Thanks.

  2. Clever little adventure.

    I wish, though, you'd chose a different name for your setting other than the one blogging about extensively since since March of 2010. I understand the City is not a trademarkable term or anything--but a large city with some modernish elements with the same would have been nice to at least get an aknowledgement.

    I would have preferred to discuss this privately, but I couldn't find an email for you.

  3. @Wymarc ~ I'm glad you liked it!

    @Trey ~ I'm actually using "The City" as a generic term - an adventure set in a large urban environment. The choice of setting is up to the DM and could be Waterdeep, Vornheim, The City-State of the Invincible Overlord. It could be Sigil, Greyhawk, Ptolus, or Freeport. I hadn't actually been thinking of your City specifically, though I really do enjoy the creepiness of it! And my e-mail address can be found on the "About the Archmage" page.