Wednesday, September 7, 2016

Stonehell: Stink Trap and a Spider

Session 18 was played on 8/26

Wilhelm, drunk Dwarf 4 (Julia)
-Hamlet, war dog
Tobias, Human-Cat, Cleric 2 of Persephone (Mollie)
2 torch bearers/linkmen
7 men at arms

Stayed in town
Tink, a pretentious Elf (but I repeat myself) and former barkeep (Hanna)
Shelly, a vegetarian recovering alcoholic halfling Thief 3 (Nadia)
Frank, halfling 1 (Emily)
Yaqen, elf 1 (Shaun)
Leroy, human fighter 2 (Mike)

After paying a professional scribe to redraw their map, Wilhelm gathered as much of his group as he could, and headed back to the dungeon. Once again... for the 18th+ time they skipped the gatehouse and headed right into the dungeon. In their haste they forget to stop and see the dwarves about the explosive batshit.

Heading down the well, they follow an old path from the map, and destroy the spear trap that killed Lexi. They pass through an empty room covered in a mural depicting a forest glen. In the hallway at the next intersection was a toppled rocking horse. Wilhelm sets it upright then took the turn. The next door opened into a chamber with a labyrinth carved into the floor. One of the hirelings spends 20 minutes walking the path while everyone watches. He comes off the maze with a goofy grin on his face.



Further down the hall at the next door, was a room with a bunch of half finished baskets, and extra reeds, all dried to the point of crumbling at a touch. Even further down the hall, Wilhelm opens the next door, and ends up being sprayed with some really disgusting smelling stuff that doesn't easily wash off.  While Wilhelm tries to clean himself, he sends half the hirelings to go walk the labyrinth.

Heading back the way they came, the party sees a bunch of the pale degenerates near the rocking horse. They see the party, and realize they're seriously outnumbered, and they run! Opting not to chase them, the party presses on into the unknown...

The next room is fairly large and contains half a dozen sunken tubs full of dark stagnant water. Using their 10' pole, they probe the tubs, and find one with a body in it. The fairly recently cooked elf looked like he'd been boiled alive. Luckily, he'd died with loot.

Down the hall, the next room contained a thick veil of spiderwebs. Wilhelm, feeling quite full of himself, charges in to fight the giant black spider. He call's Hamlet to help him. The dog says "NOPE" as do the rest of the hirelings.


by Dean Spencer

"What do I pay you for?" he yells as he hacks at the arachnid. Moving with startling agility it finds a way through his armor and bits him, but the venom is ineffective against Wilhelm's dwarven constitution. The second bite however leaves him foaming at the mouth and twitching on the floor. Thankfully he felled the spider before the venom kicked in. Tobias uses his healing magic on Wilhelm, which heals the wounds, but doesn't seem to have any effect on the poison. Dragging the twitching dwarf from the room, they scurry from the dungeon and back to town.

Gains: 700gp
Kills: 1 Giant Black Widow Spider
Losses:

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