Thursday, August 21, 2014

Actual Play 5e Initial Review

Last night I finally got to sit down and play 5e. Titan Games is running D&D Encounters with 2 full tables. 2 hour sessions, running through Horde of the Dragon Queen. I was under the impression that the Encounters sessions were going to run something in the Tyrany of Dragons story line, but something other than this adventure. Which is why I didn't worry about picking up Horde of the Dragon Queen a couple of weeks ago, and reading through it.


Clockwise around the table, starting with me at 12 o'clock:
Dwarven Wizard
Dragonborn Thief
Human Cleric of Bane
Tiefling Paladin
Dwarven Sorcerer
Human Fighter/Barbarian
Human Ranger

I can say, thus far at least, it hasn't spoiled my fun, and I'll do my best to refrain from using my knowledge at the table. With 5 or 6 other players every week, that shouldn't be a problem.

As for how it went? It was great! It felt like D&D, it played like D&D. First level is still pretty squishy. I'd have gone down if I had been playing a wizard of any other race at least twice. The dragonborn thief constantly was having to make death saves. The fighter (will be a barbarian next week) dropped once, as did the paladin, and I think just about everyone else came close too.

On top of that, I'm going to try my hand at running 5e on Sundays, since I haven't managed to get any interest in DCC.

This was the other table, showing us up with their fancy headgear...


  1. Your lack of hats is a grave disappointment.

    But I was happy to read the review regardless. What I've heard about how 5e plays is about how it read for me - heroic, but dangerous for the heroes, and not bogged down by complexity.

    1. I was unaware of the hat thing. :-/

      That's pretty much it. Heroic, but potentially very deadly, with the ease of play that you're used to from OSR type games.