Monday, September 17, 2012

Scattered Man

“Help me” the words formed out of a cacophony of metal shards swirling together. The vaguely humanoid shape coalesced from the whirlwind of needles on the dark side of the open doorway.

“What the frell is that?” Rathgar exclaimed, raising his shield.

The thing moved slowly toward them, gliding, stepping through the doorway and across the shattered courtyard. Passing beyond the shadow of the wall, the sunlight seemed to explode off the being. The flashing light made the party shield their eyes. “Help meeeeeee.” It again seemed to say.

“What do we do?” Nimble asked, his voice tight.

“Help meeee.” It continued to come closer.

Allianora took a step back, one hand reaching toward her sun pendant. Feris’ hands hovered near his various belt pouches.

“Heeelp meeee.” The creature was now a mere step away from Rathgar. It continued to move toward him, its arm outstretched. Rathgar stepped back, and kept the shield between him and the creature. The being reached toward the top edge of the shield, and the whirling metal of it’s hand flayed the top of the shield, ripping apart the metal frame and disintegrating the wood.

Rathgar jerked back in shock, and swung his sword through the creature, to no apparent effect. “Run!”

“Help meeee.”

Scattered Man
Armor Class: -2
Hit Dice: 7** (M)
Move: 120’ (40’)
Attacks: 1 arm or special
Damage: 2d8+3
No. Appearing: 1d3 (1d3)
Save As: C7
Morale: 10
Treasure Type: E
Intelligence: 5
Alignment: Neutral
XP Value: 1250

Monster Type: Construct, Enchanted (rare)
A Scattered Man is a type of construct similar to a golem. The very nature of the Scattered Man also causes Fear (per the spell) upon all that view it. They can attack either with their arms or attempt to envelop their target. If they do attempt to envelop a target they must first succeed in an attack roll. The target will take 4d8+3 points of damage and must make a saving throw vs spells or become blinded until magically healed. The Scattered Man will take 2d4+1 damage in return.

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