Wednesday, May 9, 2012

That Killer Instinct

I admit it.

I’m not a killer DM.

I like to see the PCs in my game survive.

I dislike level drain, and strongly prefer ability score drain.

I’m more likely to include “save or suck” or “save or drop” instead of “save or die” effects.

I use the Shields Shall Be Splintered and Dutch Courage rules. PCs only go unconscious at 0, and dead at negative level. Heck, I'm even considering using one of the various death and dismemberment tables when PCs drop.

It’s been a long time since my last TPK, though there have been some close calls. What this tells me is that I need to game more!

I don't know if it'll be Saturday or Sunday, but I'm going to run a game this weekend... Anyone up for a dungeon crawl?


I promise my goal isn't a TPK!

1 comment:

  1. That pic reminds me of the Rune videogame. Which, you know, if there were a random level creator for Rune, similar to the one for Doom/Heretic, that would be great.

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