So I started by building 3 more cultists with spears, because they seem like they’ll be really useful in general. Cause cultist guards, right? I wonder if I’ll be able to get someone to trade heads for more of these skull faced guys.
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After playing with the cultists, I moved onto the gnolls. As with the previous kits, my plan was to build 5 without worrying about what works for the game… I ended up using a total of 8 gnoll bodies, using an assortment of bits from the Soldiers, Cultists, Oathmark Goblin kits, as well as a couple of GW beastmen bits. The goblin head on the gnoll body works pretty well...
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I also made this dude with a staff. Not sure what he is… But the body is a cultist, the arms are from the goblin sprue, and the head and backpack are from the soldiers kit.
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And speaking of the Oathmark Goblins, I put together these 5, again mixing and matching bits from the various kits. For what are basic troops, they’ve got a fair bit of personality. And while they’re called goblins, they’re really more in line with what I’d call orcs.
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And then I started really having some fun, giving a gnoll body a goblin head. Gonna sculpt some more greenstuff hair on the neck, see if I can’t make him look more bugbear like… Then I gave a cultist a beastman ungor head. I think he’ll be a beastcrafter wizard or apprentice. , but looks okay, as does the ungor spear. The gor flail on the other hand looks just a little too out of scale. I’m not gonna cut it off… figure he’s a gnoll barbarian?
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