The rat squeaked in pain as the imp poked it hard with the stick. It reared back and hissed at the demon. "Oh, this one has some fight." the imp with the stick croaked.
"I'll bet you an adultery that my rat will kill yours."
"Pah" the third imp spat. "An adultery is nothings anymore. No, make this a wager worth making!"
"What do you suggest" the second imp snapped.
The third imp paused in thought as it hung from the attic rafters. "A murder."
"Whose?" The first imp asked.
"The next person to go through that gate below" the third imp pointed to the iron gate blocking the alley.
"Very well" the first imp nodded.
"This'll be so easy" the second said, as he dropped his rat next to the other.
The attic door slammed open. "Can you three keep quiet? Or do I have to send you back to the nine hells? You're here to do as I command, not play with rats!" The woman's bat wings flexed black against her pale skin as she lashed out with her whip. With a crack, the rats burst into flame, and just as quickly reduced to two small piles of ash.
Bone Imps
Armor Class: 6
Hit Dice: 1** (S)
Move: 90' (30')
Fly: 90' (30')
Attacks: 1
Damage: 1d4 or special
No. Appearing 1d6 (2d4)
Save As: F1
Morale: 6
Treasure Type: C
Intelligence: 7
Alignment: Chaotic
XP Value: 16
Bone imps stand at just over 2' tall, with orange-red skin, and exposed bones in their wings. They are nasty fearful creatures who delight in the pain and suffering of all living things. They can turn Invisable at will, cast Charm Person once per day, and their claws and weapons are coated with a weak poison (save vs poison or take an additional 1d4 points of damage).
Being the least creatures of the lower realms, they are most often found as the minions of greater demons.
Image Source: VegasMike
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