Session 41 was played on 7/18
Eiric, wizard 5 (Kat)
- torch bearers (Kali)
- men at arms (B, C, D, PP)
- Namish (dog)
A-A-Ron, Thief 5 (Henchman)
Orpheus, Human Fighter 5 (Henchman)
Matthias, Dwarf 5 (Julia)
- men at arms ( Nnnn, QQ, Kiln.)
- Herrick (dog)
Daryll (NPC Cleric 5)
Borumar Half Orc Fighter 4 (Josh) Ghosting
Poppet, Elf 1 (Nicole) Ghosting
Picking up where we left off last time, the party was recovering in the area Without Doors hanging out with some berserkers, drinking and singing their time away. Matthias shares some magnet rocks with them in thanks, and then the party continues on.
A large chamber just east of the great hall with decorative hemispherical cutouts on the ceiling. The largest one in the center of the room had inscribed into it the face of an old bearded man yelling. In his open mouth were some weird squiggles. Matthias had Nnnn and QQ boost him higher to see what they were.
“I prepared Chill Script today” he read out slowly. As his mind understood what the words were, the blast of arctic cold left everyone covered in frost. While Matthias survived the blast, both dogs, Nnn, QQ, Kiln, and B are all frozen to death. Grabbing the bodies, the party heads up the stairs from the Asylum to the Antechamber, but the way is blocked! The Ghost Bandits had prepared for them. The stairs were oiled, and as the party approached, lit! Matthias tries to charge through the fire to attack the 5 bandits he could see. Unfortunately the damage he’d suffered from the Chill Script meant that he collapsed, lungs full of burning hot smoke, and his clothing and equipment on fire.
The party turns back down the stairs, and works their way quickly around to the Reptile House and then up to the back door of the Korners. There they grab another load of beer, and head through the Contested Corridors and into the Antechamber and out. Thankfully no more Ghost Beggars were seen.
Back in town, Cousin Karl finds Eiric to find out what happened to his cousin Matthias, and vows to avenge his death against the Ghost Beggars.
Drinks are shared, bonus paid to the surviving hirelings, and death dues paid to the families of the fallen. E is hired. The orphanage gets a new job, running a breeding kennel for wardogs using seed money from Eiric.
After 2 weeks in town, the party is ready to head back into the dungeon….
Gains: None
Kills: None
Losses: Matthias, both dogs, Nnn, QQ, Kiln, and B, 1 900 gp hat pin
After Game:
“Dwarf, good, you’re awake… my name is Zoral, and you’re going to tell me everything about your friends.” The black bearded bandit holds up a hot poker. “And the sooner you do, the sooner the pain stops.”
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