Sean McCoy came up with an idea, a dungeon room a day, for a year. At the end of the year, you've got a 12 level, 365 room megadungeon. He posted this on Twitter, and it took off. He then wrote up a blog post about it here.
And as I love a good megadungeon, and can use a good kick in the pants to get posting more regularly, I'm joining in! I've even got my notebook all set up.
And the plan is as follows:
- 1 Room per day (or small group of rooms)
- 1 Section per week - and one blog post about it
- 1 Level per month
I'll be using the Tomb of Adventure Design and the Dungeon Alphabet for inspiration, and leaning toward Old School Essentials/Rules Cyclopedia as the rules set
Since it's going to be largely unplanned, I'm going to make a number of connection points early on that won't be identified until later.
As for the maps, I'm considering a number of options, from dice drop maps to whatever I can doodle out to reusing some maps I've drawn but never did anything else with before. I'll probably end up doing a mix by year's end.
The most exciting part about this is that it feels like that collaborative creative rush we used to have back on G+! I think I might start early, do a practice run before starting the project in the new year.
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