In my Sunday night Castles and Crusades game, I sometimes find myself getting impatient when the action slows down and my fellow players spend what seems like an agonizing amount of time talking about what to do.
For example, in the last session we encountered a group of 4 pirates, including their captain. Now the party has already slaughtered a number of pirates in this dungeon, but the captain offered parlay, and suggested that we work together to overcome the dungeon, splitting the treasure. The 7 of us huddled together to discuss our options. Very quickly the pros and cons were hammered out, and the general consensus seemed to be that pirates are not to be trusted.
But then the talking continued… Maybe it was just me, but it seemed that it was just going to continue… on and on… In reality, it probably was only just an extra minute or two, but more and more I could feel my patience failing, so I targeted the captain, and loosed an arrow.
I missed, but it focused the party on killing the pirates, which we did with remarkable speed. And I made up for my missed shot by delivering the killing blow to the captain with a charge attack using a broad sword.
I'll be honest, it felt good. Not just landing the killing blow, but getting the action moving.
On reflection though, was I being a bad player? I don’t think I was… we weren't talking with the pirates, we were just rehashing what we’d already discussed, and given how limited my time to play as a player actually is, I want to spend it actually playing!
Any other DMs have the same sort of problem when you play? Or is it just me?