Monday, April 30, 2012

Zareba - The Ring of Thorns

The companions reached the top of the small hill at a run, the dry ground crunching beneath their feet. Only a pair of small prickly scrub trees and a few rocks

"I thought we were done with them!" Allianora complained.

"Seems not" Feris replied, keeping his head down.

"We're sitting flumphs here" Nimble warned as he notched an arrow. "We need more substantial cover, and fast."

"It would be better if we could get out of here" Rathgar noted as he took aim at another of the desert orcs with his bow.

"Well I'm tapped out. I haven't had a chance to study my spell book for days!"

"I don't want to die here." Nimble said through gritted teeth, sending one of his last arrows at the orcs.

"Allianora, now might be a good time to pray." Rathgar said quietly before shooting his last arrow.

The orcs began to stalk up the hill when the tree behind them began to shake.

"I am not pleased!" came a dry voice from the tree. Dropping out of its branches a nearly naked, dirt covered man. He turned and pricked his finger upon one of the sharp spines on the tree. It's branches with shocking speed began to spread out around the top of the hill. "Now that you have your cover, I hope you have a plan.


Zareba (Ring of Thorns)
3rd level druid spell
Range: 30'
Duration: 1 hour per level
Effect: grows a ring of thorn bushes around caster

This spell causes local bushes to explosively grow in a ring around the caster. The size of the interior of the ring can be up to 5'/level. The wall will be 10' tall and 1' thick/level. Anyone attempting to pass through the wall will take 1d4 damage per foot of thickness. This spell can only be cast if there is a thorn bush/tree within the range of the spell, and will cause the plant to die at the end of the spell's duration.

Saturday, April 28, 2012

Ylem

“I told you it wasn’t a good idea.” Feris chided.

“It worked, didn’t it?” Rathgar replied with exasperation.

“Sure, but in the process you got a blade through your gut, and I had to waste that bottle of ylem on you.”

“Waste?”

“Yes! Waste! Do you have any idea what I could have done with that? What it was worth?”

“It was sparkling sludge.”

“It was the very stuff of creation!” Feris all but screamed “Unformed matter, contained energy, pure liquid magic! And I had to use it to put your intestines back into your gut! All because you had to go toe to toe with an orc! A stupid, dirty savage orc that cheated! I could have lobbed a fireball at them, but nooooo... you had to show that you could pound his face into the sand. Well job well done. You sure showed them!”

“I was trying to keep the rest of you safe by-”

“NO!” Feris finally lost it. “NO YOU WERE NOT!” You were once again putting yourself into a situation where you could show off. You put yourself in a position where we couldn’t help you. Do it again, and we’re done.

“Feris, listen I-”

“No Rathgar, you listen to me. Do it again, and I’m gone. Do you understand?”

Rathgar looked Feris in the eyes. “Sure... I get it.”

“One more time Rathgar and I’m going.”



Ylem

Appearing as a thick white liquid that sparkles all of the colors of the rainbow (and then some) this substance is incredibly rare and potent. It can be used to make anything, heal just about any injury, or to add enchantment to something already in existence. However using it is tricky. Depending on the complexity of the desired outcome the character must make a minimum of 3 saving throws vs spells to manipulate the ylem. Making between 50-75% of the saves will result in success, but with complications. Over 75% and it’s a complete success. Between 25-50% and the result is wildly different than intended. Under 25% will result in something harmful, and 0% will result in a catastrophic failure.

xiphoid xenomorph

“They’ve been dogging our trail for the last couple of hours. Can’t we just do something about them?” Nimble asked.

“We need to keep moving. If they want to follow us, they can.” Feris urged.

“I’m afraid I have to agree with Nimble.” Allianora said with a frown. “We don’t know what mischief they’ll get up to when we finally camp.”

“I’ll handle this.” Rathgar grunted

“You can’t take them all on.”

“I don’t need to.” Rathgar reigned in his horse, and wheeled it around. “Oi!” He yelled out “You pink bellied sons of elves! Skulking in shadows like worms! Show yourselves!”

For a long moment nothing happened. Then from behind some rocks stepped a group of 8 desert orcs. Their green skin tough and leathery, with little of the bulk that their kind usually show. Instead they were tall, wiry, nearly naked, but covered in tattoos and piercings.

“We’re passing through, and unless you want trouble you’re not going to bother us!” Rathgar continued.

The largest of them stepped a little closer. “We’re more than you” it growled out. “You tired, you hot, you weak. Why let you pass?”

“Because I’ll pound your face into the sand, that’s why.”

The orc appraised Rathgar, then turned and passed his spear and steel dirk to another of his tribe. “Then do so.” he said stepping forward.

Rathgar dismounted, disarmed, and shimmied out of his chainmail shirt. “Are you sure this is a good idea? You know what happened last time you tried this.”

“Yeah, but these are desert orcs.”

“So?”

“They’re not all that interested in random killing.”

The orc champion stood waiting. He rolled his head side to side, and cracked his knuckles in anticipation. Rathgar walked right up to him, and looked him in the eye. They stared at each other, and the moments stretched on. They began to move simultaneously, kicks, punches, pushes, grabs. After several moments Rathgar landed a blow that knocked the orc off of his feet.

Something from the opposing group caught her eye. One of the orcs was holding some sort of amulet and moving his lips. “Rathgar! Be careful, there’s a caster!”

The orc champion pushed himself up and as he brought his fist back it began to morph very quickly. The fist flattened and elongated, and the skin peeled back and the bone stretched out into a barbed sword-like blade.


xiphoid xenomorph
2nd level shaman spell
Range: 5’ per caster level
Duration: 1 round per caster level
Effect: one individual

This spell causes a target’s arm to morph into a blade that can be used as a sword appropriate for the creature (i.e. goblins-shortsword, humans normal sword, ogres 2h sword). Every successful hit will do the type of damage appropriate for the creature, and also cause 1 point of constitution damage.

This transformation causes 2 points of Constitution damage which can be healed at a rate of 1 point per day of rest.

Thursday, April 26, 2012

Wergild

Rathgar paused for dramatic effect "She said 'You killed my sister' and brought her hand out from behind her back. In it she held an ornate long dagger 'with this very blade. You took her. You despoiled her, and when you were done, you plunged this into her chest.' The robber-baron laughed at the slip of the girl before him. 'Guards! Take this waif to my chambers. It's only fitting that she share the same fate as her sister.' The guards went to take her, but none could lay a hand upon her. She weaved and dodged like none I'd seen before. Even better than Nimble!"

"Hey!" Nimble jeered from the bar.

Smiling, Rathgar continued "I was in no position to help her, though I wanted to. I was yoked and chained to a pillar in the hall. I could see it all happen, but I couldn't do a damn thing. But how she moved! There was a lot of yelling, then screaming as she slipped among them, cutting as she went with the dagger that killed her sister. It wasn't long before the robber-baron himself decided to stop her himself. Unarmed he stepped toward her, and caught her by the wrist as she tried to thrust the dagger into his chest. 'I'm going to kill you, and you can't stop me.' she spat at him. He just laughed and twisted her arm up, pulling her in close. With the dagger blade between there faces he whispered something to her, I didn't hear what it was. Her face became cold, the anger drained out of it, and she shot her free hand straight into his neck. His head snapped back, and he dropped her as he fell to his knees."

The tavern patrons were completely focused on Rathgar. Nimble looked around the room, sizing up targets. Feris put his hand on Nimble's wrist. "Don't" he whispered "We come here too often."

"The robber-baron coughed and blinked away tears in time to see the flash of the blade as she plunged it into his eye. Unfortunately one of the guards chose that moment to stab her with his spear. In the resulting confusion a fellow prisoner released me, and we got away with a little to show for it. I still have one thing I took before we left." Rathgar then drew the dagger from his boot and held it up for all to see.


Wergild

This magical blade contains a natural but temporary enchantment. The possibility of enchantment begins when a blade is used to murder in cold blood. If that blade is then taken up while the blood of the victim is still wet upon it, and an oath of revenge is sworn, the blade may become the fated instrument of that revenge. As long as the blade is in the oath-swearer's hand it will gain a +3 bonus to all attacks, and +6 against the target of the revenge. In addition it will grant the wielder a +3 bonus to AC, and if within 50' of the target it will reduce by half any damage taken. Upon the death of the target most of the power of the dagger will drain away, leaving it a +1 dagger.

Wednesday, April 25, 2012

Violence's Violet Veil

Allianora sat with Sita Hatun Sultana in the comfortably dark and cool tavern. The relaxed atmosphere was further enhanced by the fact that the staff and patrons were all female. Added to that were the opened (and emptied) bottles of spring wine that the pair had shared as the heat of the desert sun baked the world beyond the tavern door.

"They kept me gagged initially, with my arm bound behind me. Not really very fair, since at that point I only had the one. Eventually they started using an enchantment to help keep me passive. I'm still not entirely sure what it was they wanted from me, aside from my arm, but they took great pains to make sure I remained alive. They never interrogated me, never even really spoke to me, and by the end I would only ever see them once a day, if that. By that point they didn’t really need to do much since I was so en-spelled.”

“I’m glad we got you out of there.”

“Yes, as am I.. but there was one good thing that came out of it.”

Allianora looked questioningly at her.

“While their magic did a very good job at keeping me passive, it allowed me to really focus, and by the time you rescued me, I’d managed to almost completely figure out the spell they were using on me. Over this last week, I have finished it. In fact I cast it when we entered the tavern.”

“I didn’t notice anything.”

“That’s because your thoughts don’t tend toward violence, and nothing here is encouraging it!”


Violence's Violet Veil
3nd level magic-user spell
Range: 5’ per caster level
Duration: 10 minutes per caster level
Effect: Creates a zone where causing violence is difficult

When cast, this spell creates a zone within which it is difficult to engage in any violent activity. The zone created will be 5’ in diameter/level of the caster. Anyone attempting to engage in a violent activity must make a saving throw vs spells or remain non-violent for 1 round/caster level. This will not prevent individuals from taking defensive actions.

The spell will also cause the air in the area of effect to take on a slightly purple tinge, allowing individuals to know when they have left the area of the spell’s effect.


Tuesday, April 24, 2012

Umbrella of the Unknown Man

Nimble blinked at the empty alley. Mere moments before there was a blue shed and a strange man, and now, just the wet cold empty alley that he’d passed through an hour or two ago. Nimble shivered as a big raindrop slipped under his collar and down his neck. Lifting the black umbrella, Nimble opened it up, protecting him from further drops down his shirt. Pulling the umbrella down low over his head he headed back toward his companions.

The rain began to fall in heavy sheets, and the rumble of thunder rolled through the city. In a blinding flash of light Nimble found himself flat on his back in a very cold puddle, his hand still clutching the umbrella. The ringing in his ears prevented him from hearing the laughing of a figure that floated down from the darkness above.

His smile was framed by a dark well trimmed beard and cold hard eyes. His tasteful and expensive robes remained dry in spite of the driving rain. His lips moved, but Nimble still couldn’t hear anything. The wizard’s smile lessened, and he mouthed with exaggerated emphasis “Where is he?”

“Where’s Who?” Nimble yelled.

The wizard nodded his head yes and mouthed something else that Nimble didn’t catch. Pushing himself out of the puddle, Nimble stood, and shook his head. Stealthily he drew a dagger, and as he seemed to adjust himself, tossed it at the wizard. The blade froze in mid-air, the tip a mere inch from his throat. “Frelling wizards...” Nimble swore.

The well dressed man stretched out his hand and a bolt of lightning shot out from his fingertips. Nimble reflexively dropped the umbrella to shield him from the bolt, and while he again was knocked down to the ground, he remained unhurt, and the umbrella intact. “Fancy that...” Picking himself again off the ground he took a quick look at the wizard, and then bolted down a side alley.


Umbrella of the Unknown Man

This simple black umbrella will protect its bearer and anyone under or behind its shield from any and all electrical damage. The umbrella is large enough to shield up to 3 people, if they huddle tightly together.

Monday, April 23, 2012

Tesseracting Automated Reality Inter-Dimensional System (TARIDS)

Nimble slunk through the dark alley, retracing his steps after a successful scout. When he returned with Rathgar in an hour or two they’d show the “Shadow-King” that messing in his hometown was a bad idea.

Rounding a corner, Nimble came upon a blue wooden shed that had not been there before.

“Well hello there.” Stepping out of the shed was a man in a large brown coat, an odd hat, and a very long scarf. Held out before him was a silver wand. “This... doesn’t look like Cardiff.”

Nimble’s eyes remained on the tip of the wand. “I’ve... never heard of Cardiff.”

Seeming to realize Nimble’s worry over the wand, the gentleman tucked it into his pocket and stepped out into the alley. “It’s probably no where near here. I wouldn’t worry about it.” He then turned and examined his shed. Once again withdrawing his wand, he pointed it at a panel, which promptly popped open revealing numerous blinking lights. “Well, that’s wrong... and that shouldn’t have worked like that...” He stuck the tip of the wand into the open panel, causing both sparks and a variety of weird noises. “Hmmm...”

He turned and looked at Nimble “You wouldn’t happen to have a bit of copper on you, would you?”

Nimble pulled out a copper piece and passed it to the strange wizard before realizing what he’d just done.

“Thanks!” he turned back to the panel, inserted the wand with the coin, causing more sparks and a new noise. “There. That should do it.” Pocketing the wand he again turned toward Nimble. “Now then, I must be off. I shouldn’t be here anyway. Inter-dimensional, cross-genre contamination is always something to avoid, unless you’re sure what you’re doing, or don’t care!”

A crack of thunder rumbled overhead. “Yes, definitely time to be going. However, since you were helpful, allow me to help you out.” Opening his shed he reached in and pulled out a black umbrella and handed it to Nimble “Keep dry!”

With that he stepped inside, and closed the door. A blue light flashed on top of the shed, followed by a whooshing noise, and then it was gone.

Tesseracting Automated Reality Inter-Dimensional System (TARIDS)

This blue shed appears to be made of wood, about 10’ tall, and 5’ wide. Each side appears to be nearly identical to the others, except for the door. In spite of its appearance, the interior of the shed is massive. While it can be used for a nearly infinite storage closet, it’s true use is to travel existence. It is however very difficult to control. Without a lifetime of training, every attempt to direct its destination requires a saving throw vs. Dragon’s Breath at a -4 penalty. Failure will result in arriving at a time and location of the DM’s choosing.

Additionally, the use of a TARIDS will eventually draw the attention of numerous foes of the original manufacturers of the devices and their past users.