Monday, March 3, 2025

Mini-Reviews: I ain't afraid of no ghost! The Reboots

While flying to and from China, I got to watch a lot of movies, and they were all new to me. I specifically picked things that I hadn't yet seen, and wanted to, but hadn't for various reasons. Some are just too new, others haven't hit a streaming service I have access too, others got skipped because it felt like there were other movies I wanted to see more. 

Ghostbusters Afterlife
Ghostbusters Frozen Empire

I've been waiting forever for Afterlife to hit a streaming service I have forever, and just before I left for China Frozen Empire hit Netflix... but not Afterlife! Thankfully the plane had both. I really enjoyed how they brought back the Ghostbusters in this reboot. While I liked the 2016 version this was a clearly much more connected to the original way to go, and brought back the original cast & characters in a much more organic way. By the time we get to Frozen Empire, things are a little busier, a little more serious. Still fun though, and I hope to see another installment in this series. 

Beetlejuice Beetlejuice

I was really unsure how this was going to work... but it did. It isn't great, and not as good as the Ghostbusters movies, but still enjoyable.I will say the cast was great, but Monica Bellucci was wasted in the role, and her character, such as it was, felt so flat (a word that should never be used in a sentence with her).

All in all an enjoyable movie, solid followup to the wonderful original. I hope they skip making a third movie.

Saturday, March 1, 2025

February ‘25 In Review

I spent most of the month in China! It was an amazing trip and we only just got back. There was so much to see and do… in the 3 weeks we were there, I think only a couple of days did i fail to hit 10,000 steps and most days it was closer to 20,000.

I hope one day my minis and terrain can be displayed in a museum...

This is a pile of hundreds of copper coins at a museum in Shenzen.
 

Overall the trip was amazing. I saw so many cool things, ate such good food, and am feeling so inspired for world building right now.

Gaming
None, for the above reasons. However I did get a chunk of time to do some world building. I brought some worksheets for the #Hex25 project I'd planned on starting, and then didn't. While in China I pulled them out, along with my #Dungeon25 notebook, and then mostly just ended up making a lot of world building notes in the notebook, rather than trying to use the sheets.

Miniatures
I wrapped up a couple of minis that I started in January, but mostly, again because of the trip, not much progress. I have been weirdly thinking about painting more Games Workshop minis. The Emperor's Champion has been calling out to me...

 

Fungus infected troll in progress

Frostgrave Wraith




Media - spending 36ish hours on a plane means getting to watch lots of movies. I'm going to be posting some mini-reviews of some of these over the month.
Letterkenny S7
Ghostbusters afterlife
Venom last dance
Beetlejuice Beetlejuice
Indiana Jones dial of destiny
65
Ghostbusters Frozen Empire
Jurassic world: domination
Annihilation
Jupiter Ascending
Chang an
Fast times at ridgemont high
Polite society
Godzilla: King of the Monsters
Scavengers Reign eps 1 & 2

Loot
Aside from some souvenirs from China, nothing game related in February. I know I've got some stuff that'll be arriving in March though. 

Goals for March
Keep up with all session reports
Recover from international travel
 

Monday, February 24, 2025

Wolf In Sheep's Clothing


 A wolf-in-sheep's-clothing is a vegetable monster that lurks in undergrowth or grassy meadowlands, creeping from place to place by pulling with its root tentacles. The body of the creature resembles a tree trunk, with a vertical maw full of jagged teeth, and 10–15 feet long eyestalks. It can sprout a growth that resembles a small furry creature to attract prey. 

This monster was originally published in the Expedition to the Barrier Peaks, and then reprinted in the AD&D MM2. 

It is a ridiculously silly monster, as befitting the same module that introduced the gaming world to the Froghemoth. On the other hand, when Reaper made a mini for it, there was no way I was not going to get and paint it! 

I'm not entirely happy with the eyes, but overall, I had a ton of fun painting it!

Friday, February 21, 2025

Red Sorceress

"Go into the woods he says..." Irene says to herself, holding the torch aloft. "No magic, he says..." The forest was dark, and the torch illuminated just a small portion of it. Mostly though, it just showed the wisps of fog that hid the soft turf below her boots. "Find the purple mushrooms below the old oak tree" she droned in a mockery of her master's voice "and pluck the caps from the stems"

"Oh be nice Irene." Chelsea chattered up from the fog. "You like going off on these errands! I don't understand why you feel the need to complain about it."

"Because I also like my sleep."

"I do too, but this is more exciting."

A branch snapped off in the darkness. "What was that?" Irene whispers.

"A branch snapping" Chelsea whispers back.

"Funny."

"This is your master's estate. It's not like he'd let some nasty alpha predator-"

Another branch snapped.

"Do you know him at all?!? He'd do it just for this!"

"Good point"

Irene felt Chelsea's little rat claws climbing their way up her leg. Whatever it was, it was coming closer. Looking at her torch, she debated tossing it to the side

"I said no magic, I didn't say make as much noise as you could." His muddy boots clomped into the torchlight.

 Irene is a low level but gifted sorceress who her master delights in sending on errands that he knows she'll hate. Her preference would be to never leave the comfort of the manor house or school, but her master insists she get some "in the field" experience. She is always accompanied by her rat familiar named Chelsea. She is very attractive and not at all interested, thank you very much. Her bed is for sleeping. That said, she isn't above using her physical beauty to try to get what she wants.

Monday, February 17, 2025

Sci-Fi Terrain: Transfer Unit

 

Another of my trash bash terrain pieces, this one started back in April of last year, after making the Chemical Processors. The body of it was the cap for a set of sidewalk chalk. I added a pill bottle lid that I embellished with some thin plastic from a blister pack. 

 

On the top were several other bottle caps and small lengths of thin straw, and I used the same hair elastic from my other build to make a pipe running from the top down the side. Since I didn't want the pipe down the side to be the only thing on it, I used 2 more lengths of the thin straw and a bit of sprue to add more detail. 

 

On the back side I used another small length of the elastic, a bit of zip tie, and a couple of cut up pieces of leftover gun from the Reaper Black Star Corsairs that I converted a while back. (This is why I save all those bits of trash!)

The final side of the build I left blank, mostly cause I couldn't decide what to add to it.

One thing I quickly noticed was how unstable it was. The big bottle cap on the front was too heavy. That was an easy fix, I just glued in a wall fastener I had saved from some IKEA furniture.

Some time later, I primed it black, then in December I based it with the metal tone airbrush primer. As with the Chemical Processors, I painted it with the same green craft paint that seems to be the color bulk purchased by the owners/operators of the industrial zone I'm assembling. 



Feeling that the blank side was missing something, I decided to paint a number on it, and as I'd been gifted some paint pens, I decided to try them out.

 Gotta say, I think it looks good! And I've already started on my next one! 


I think its an incinerator. But more on that later!

Saturday, February 15, 2025

(Not) What I'm Looking For

Lately I've found that I'm much less interested in backing new games, and much more interested in things that provide inspiration. 2 years ago I got myself the Star Trek RPG core book. A month ago I finally started reading it. I got about 80 pages in and barely got to the rules. I also backed a Kickstarter for /Dungeon., an OSR style game that plays as an old style RPG computer game. I didn't get very far into that either.

On the flip side I devoured Valley of the Flowers, an Arthurian setting, and Aquilius zine issue 1-3, and every issue of Delver that comes out. 

In a similar vein, I've been very enchanted by the Idea of playing Tonks! Miniature game with a single Tank (Tonk) on each side, with the rules on a single page? Sign me the fuck up!

I don't have any great thesis about this, and don't claim that my personal preferences at the moment are indicative of any wider trends. Just something I've noticed lately, and probably due in large part to having a 4 year old. There's only so many hours in the day and at the end of the day when I have one to spare, there's little mental energy left to devote to something new. 

Tuesday, February 11, 2025

Goblin Bottle

"Some say they bring good luck." Feris pointed out helpfully.

"It's disgusting." Allianora all but yelled.

Nimble frowned. "Who are we to judge?" It's not like we haven't taken trophies from some of our kills."

"Did it just blink?" Rathgar peered closer at the jar. "I swear, it just blinked."

"I wouldn't get too close, you'll get it upset." a craggy old voice called out from the dark interior of the cottage. "And then it'll be days before it's of any use." Tall and thin, the old man stooped to pass through the door


Alice Tochylovska Goblin Head Specimen

This necromatic device requires the head of a goblin shaman or wokan. The creation process imbues it with the spark of undeath, and preserves the goblin's knowledge, and also taps into the resonance of the plane of negative energy. Goblin bottles are excellent at sniffing out necromatic magics within 120' or other magic items within 60' for up to 30 minutes per day. It will always direct the user toward a necromatic object before directing toward a non-necromatic object. Otherwise, it will always go toward the most powerful object within range. 

Unfortunately for anyone wanting to use it, it only responds to commands spoken in goblin, and only with a successful reaction roll (7+) once per day. Failure will result in a -7 penalty to the roll that decreases by 1 every 24 hours.

Friday, February 7, 2025

January ‘25 In Review

It has been a very cold month. I’ve been wearing a shirt, flannel, and sweater to stay warm in the basement office. And that’s with a space heater. Thankfully no one was sick this month. Not sure how that happened. We took a quick trip to Atlanta so the kid would have a chance to experience a plane ride before we took our big one to China later this year.

Work has been stupid busy with all the end of year work, but I’m finally seeing some light at the end of the tunnel. We’ll see if it’s a train, or the exit.

Gaming

We finished our Mothership game with 1 surviving PC, and stopping at least one monster… not sure about the ship's AI… out at least felt like the less bad option. Then we started a quick game of Call of Cthulhu, a system I haven’t before gotten to try.

Work game has skipped a few session because of work taking priority, but the party made it back to the keep and made a very successful, if not super lucrative, excursion into the orc caves.  

I didn’t make it very far into my Hex25 project before I got overwhelmed with life, so it got set aside, but I’m going to be picking it back up for February.


Miniatures

I started the month strong, finishing off the not Willow and not Raven Hasslefree minis, and the duo and trio minis for the RCL, but then got VERY distracted with the urge to assemble… anything! So I picked 3 random sprues from my pile of 50 Frostgrave and Stargrave sprues, and built 2 minis from each, using parts from all 3.


I also assembled the Queen of Hell mini, cause I grabbed her to use a bunch of spilled red paint, as well as Games Workshop Sauron mini that I had set aside to work on last year, and an orc wizard.

Then I got worried about the Queen of Hell's wings drooping. They're really think and heavy so I decided to use some heavy duty copper wire and… well, I think it works. But it's ugly. So out with the greenstuff, and since I had it out I might as well add the mushrooms to the troll I have out…

It's been a very scattered month for minis, but I’ve made a lot of progress on a lot of different things. And there was one warm day, so I took advantage of it to prime all the minis I’d done prep on! I have enough to keep me busy for a little while now.

Media
Silo (season 2)
Ghosts
Letterkenny

Loot
The Shrike - Looking forward to reading this one. I still haven’t finished reading The Painted Wastelands from last month…



Goals for February
Keep up with all session reports
#Hex25
 



Monday, February 3, 2025

Mothership: Advent Dawn Session 4

 This was a doozy of a session, and I ended up with  pages of notes!

 

Ossie, wandering lost in the ship for a bit came around a corner to find Doc Stirling, Chl03, and a golden retriever exiting a reactor room. They quickly exchanged stories about what they'd seen, and pressed on. Noping past several suspicious looking rooms, they come to a massive chamber labeled Paradimensional Drive. 

Within the chamber, warning lights were flashing, and a weird sensation passed over everyone. Doc Stirling flashed back to when he tried to attach a liver to an elephant and it did not go well (and how he lost his funding). Ossie flashed back to his 3rd divorce when his now ex wife stabbed him. 

When they come back to themselves, they notice the droids in the room scrubbing only semi-effectively at the blood stained floor where "Corrupt Heart of the Ship" is written. Mostly they're just smearing it. Looking up at the drive itself, a tangled mess of wires and tubes and thrumming a pair of eyes that aren't there look down balefully. 

Ossie swallows the bile rising in his throat and rushes over to a terminal to stop the drive from engaging. He starts to hack it when nanites swarm out of Ossie and into the terminal!  He can't get past the system login. A thick black liquid (oil?) oozes out of the terminal connection. Ossie foolishly touches it and feels a stinging in his fingers where the liquid soaks into him. Stirling comes up to see what's going on. Chl03 uses one of the inactive androids to hook the extra Chl03 head up to, in hopes that she can provide some help.

Other-Chl03 almost immediately begins to scream and burn, the android skin blackening and the smoke  that surrounds her acts more like watery shadows that cling to the android body. Her eyes glow the same red as the eyes above that aren't there. The rest of the room warps and darkens too, the shadows thickening, despite the light levels remaining the same. Ossie and Stirling run for the door... or where they think the door is. 

"I told you to stay out of my fucking head" Chl03 yells. It is unclear which Chl03. The sound of her nailgun rings out. Ossie keeps trying to find the door, and avoiding the androids. He's hit by something, stumbles and keeps going, miraculously arriving at the door. Stirling appears there as well, with Kissygirl the golden retriever with him. Was he there first? Ossie isn't sure. They yank the door open and run for it while the Chl03s continue to battle. 

A short time later they find themselves in a much quieter section of the ship. The signs say Section 14, for what little that's worth. They come to a door to a crew lounge, and within is a skinless android doing some repair on itself, a pair of humans munching on a human arm. The bartender, Hank warns Ossie and Stirling that Hanks is a place of peace, and anyone who breaks that peace will know none. He offers them a drink. It's called "The Fuck" and is made with "anything that can ferment, and a lot of things that can't" Neither Ossie nor Stirling much care at this point and they drink it down. He asks Chl03 to change the music.

Chl03?!? This one, again, just a head, says she's been on the ship 37 days. And she warns that the drive will activate in just over 3 hours. Ossie and Stirling finish their drinks and make to leave. Hank gives them a growler to go, and wishes them luck finding a way off the ship. 

Continuing with little idea of where they are or where they're going, they come to some weird writing on the walls... maybe in blood? Kissygirl licks it. Just beyond it is the door to the waste processing facility. It is remarkably huge, with catwalks, conveyor belts, massive vats... the sort of place you'd expect in a major hive city, not on a spaceship. Nevertheless, hooch in hand (and bloodstream) they decide to check it out in hopes there might be an escape pod. 

Not long after entering, below the sound of running feet. A human boy(?) being chased by a slimy reptilian thing. Stirling takes a shot at it, but misses. It is enough to get the creature's attention, and the boy runs off. Kissygirl vomits up some 2" long purple worms at the creature, and it flees. Ossie is further freaked out, but at this point who can tell? Stirling says she's a good girl. 

Further into the facility they see large blob things moving along on another catwalk, and more of the slime reptile dog things. Kissygirl shows more of those purple worms and keeps Ossie and Stirling safe(ish). Down below they walk above a big 6 legged version of the slime dogs, with tentacles on its back. It SHOOTS them up toward the trio, and Ossie gets bit by one. It holds on, and starts emitting a high pitched noise, loud enough to travel over the sound of the facility. Ossie blows the worm off with his revolver, the last shot. Stirling slaps a quick bandage on it, and they press on as quickly as they can. 

Ahead, a flooded area but a hatch out of the facility. Something is clearly swimming in the flooded area, but Stirling things he can make it to the door... and he does, but gets bitten by something in the foot as he gets the door open and the gross sewage flows out into the hall, draining away. Ossie hobbles after Stirling and they close the door behind them, and Stirling patches himself up... or at least stops the bleeding.

Monday, January 27, 2025

Mothership: Advent Dawn session 2 + 3

In the embryo lab, with the screaming head of Alt-Chl03 on a shelf, and an android with skin issues and a shoulder mounted gun, Ossie pulls a gun on the mentally unstable android that's insisting on keeping "our" Chl03 and shoots him in the back. It's a solid, but not debilitating hit. The android turns to Ossie to shoot him, and Doc Stirling chucks in a grenade. Ossie dives behind the central tube of embryos just a fraction of a second before the grenade goes off, and after the first shots from the android miss. In a loud and confusing next few moments, Chl03 unloads her needle guns into the android, while it's attention can't focus on any of the 3 attackers who've hurt it. That lack of focus is probably the only thing that let them survive and take down the unnamed android. 

 Removing Alt-Chl03 from the shelf meant unplugging her from the ship's power, turning her off. Ossie carried her with him, and they progressed deeper into the shifting ship's corridors. 


At this point my notes are all but useless. It simply says "nope. nope. NOPE" I don't recall exactly what it was we saw, but it was a series of doors/rooms containing various horrors that didn't seem to be anything that would be worth interacting with.


I missed session 3, and my character got split off from the group, and ended up wandering aimlessly while they found a golden retriever they named Kissy Face who is the bestest dog ever, found the navigational data, and managed to avoid death.

Friday, January 24, 2025

Sci-fi Terrain: Chemical Processors

 The construction and painting of these 2 terrain pieces was amazingly simple, once I got around to actually doing it. I built them at the end of June in 2023, primed them sometime in the fall, and then didn't get around to painting them over a sessions until just a few weeks ago. 

They're based around a set of support structures for a 3D printed piece of terrain, something designed to be tossed away, but the shape was too cool to trash. Digging in my recycling/bits box I grabbed a pair of lids from peanut butter jars to give them a more solid structure. There were holes at the top of each of them, and I used a pair of heroclix base inserts to make lids for them. I thought about leaving the bases flat so that figures could stand on them, but I didn't think it looked very good, so back to the bits box, and I snagged a pair of arms from some Reaper CAV minis (The Dictator B) along with a few other random bits, and used an old stretched out hair elastic to make the tube. Zip ties added some necessary texture to the sides, and I drilled holes and threaded some garden wire through for more visual interest.


And because I wanted these to look pretty gnarly, and also cause my super glue wasn't holding great, I slathered it with baking soda. 

Then, like I said, it was a year before I painted them. 

I don't have any WIP pics, but I can tell you the process. On the one in front, I painted it with a quick coat of Stynylrez airbrush Metal Tone primer, and them splotched on craftsmart Lush Foliage. The tubes/hair elastic was painted with Reaper Cairn Stone, and the red was Reaper Seoni Scarlet. The rust effect was painted with Reaper Numeria Rust.

The one in back I forgot to use the metal tone primer, and just painted the lush green straight onto the black primer, but was otherwise painted exactly the same. I did go back and dab on some of the metal tone here and there where the green didn't completely cover the primer. All in all I like the front one better, but both look good on the tabletop.

Monday, January 20, 2025

Caves of Chaos: Heading West!

 Session 7 was played on 9/19

Io the thief
Theiss of Gond, cleric

After returning to the keep, the party brings the bodies of their fallen to the chapel for last rites before burial. The head priestess Kestra is impressed by their dedication.

After resting for the night, they pay Kask and Gyg for another day, and hire Burnore, Brymore, and Yar, and trek west from the keep along the Old King Way, traveling for a full day, mostly along the edge of the light woods to the north. They pass some isolated farmsteads, a tiny hamlet, before arriving at a walled river village.

After talking with the gate guards they're allowed in, and directed to the tavern. Talking with the locals they hear about the goings on, including owlbear attacks, dragon sightings, bandits way laying smaller caravans, including a caravan they were expecting this past week. It should have passed the keep not too long ago.

Kask knows the caravan they're talking about. It left the keep the same day the one he was a part of arrived.

The next morning the party departed the the walked village and heads back to the keep, keeping an eye out for the bandits. Their sharper lookout paid off, as they spotted a break in the woods big enough for a single wagon to pass through, and wagon wheel tracks heading along it.

Io sneaks parallel to the path in the woods, and spots 2 bandits in tree stands keeping a watch. Unfortunately one spots her, and she runs for it.

Rejoining the party they all book it down the path back to the keep, and after taking to the guards at the gate gain an audience with the castellan to tell him about the camp. He wants to hire them to take care of the bandits, and offers 15gp per bandit captured or killed.

Gains:
Losses:
Kills:

Monday, January 13, 2025

Caves of Chaos: Sticky Sweet and Rotting Flesh

Session 6 was played on 9/12

Io the thief
Gizzard Wannabe the Wizard
Theiss of Gond, cleric
Tiptoe the thief
Boots the ranger
Amnyuthist the halfling

The party hires Garwood and Kask and head back to the swamp, aiming to finish off the lizarmen mound. On the way, they meet a dozen warriors headed to the keep. They’d just come from the mound, and report that they’ve looted and burned it. The 2 groups continue on their way.

Deciding that a trip to the swamp is a wasted trip if they don’t do anything, they begin to stomp around, hoping to turn something up. Something, in this case ends up being a giant bee. They follow it at a distance to the hive inside the trunk of a massive dead tree. Not wanting to try to fight them, the party has Wannabe put them to sleep. Io then squeezes into the hive and collects some of the honey. Tiptoe follows and collects a little, but a bee makes its way out from deeper in the hive and attacks. Tiptoe is hurt, but runs for it.

They make it back to the Keep, soggy, but with some honey that Wannabe thinks has some magical healing properties.

The next day they hire Gyg and Vlad and head to the caves, and explore the goblin caves… finding them empty?!? Well, almost empty. 4 dead goblins rise up and attack the party. Vlad and Garwood don’t survive the encounter. They take the bodies, and bring them back to the keep.

Gains: healing honey
Losses: Garood, Vlad
Kills: 4 goblin zombies, 1 giant bee

Friday, January 10, 2025

Reaper's Baba Yaga's Hut

 Back in the fall of 2023 I started working on Baba Yaga's hut. It came assembled, and while the chicken legs are great, I wanted to be able to use the house on its own. So I started the process to remove the legs in a way that I hoped would allow me to use them in the future. Ideally I'd be able to put the house on the legs and take them off as needed. They were very tight, and practically soaked in super glue, so I knew this was going to be a process.

First I boilded some water in a pot we no longer used for cooking.And while the water was heating up, I got some heavy duty gloves.


Into the water it goes. I think I ended up soaking this thing half a dozen times total. After each soak, which got the legs wobbly soft, I would take it out of the water and pull as hard as I could. That was enough for one leg, and it popped off, but the other leg I had to get my xacto knife to cut at the glue

Eventually I got there! 

Of course there was then so much water in the house itself, I needed to let it drain. 

But I could get the legs back on! Success! 

It would then be more than a year before I actually started to paint it. 

It started with a coat of Brown Liner, followed by Redstone Shadow for the walls. 

The roof was a succession of Desert Stone, followed by Desert Sand dry brushes, which were also done to the walls. I wanted this looking as dusty, rotten, and in desperate need of some TLC as it could. 

I went lighter on the roof support beams, and then began splotching on Olive Drab, followed by Olive Drab plus more and more Pure White

Then it was onto the windows. I made sure to repaint them with Brown Liner to get them dark and clean up any stray brush strokes from earlier steps. and then hit the glass parts with Kraken Ink. Initially I kept the highlight on the broken edges of the glass small, but it didn't look as good as I wanted. 

So I made the glass less dark overall, and that worked. 

Finally it was adding a few details to the doors and the chimney, and it was done!

Actually painting the hut only took a few evenings worth of work. Dry brushing once the main colors are blocked in made it go really quickly, and then it was just a matter of going back and cleaning up the details. 

Now I just need to do the base and the legs so it can be a proper hut for Baba Yaga!

Monday, January 6, 2025

2024 in Minis

Another productive year, with 122 minis painted (including some terrain) 65 of them are Reaper minis, which is just slightly more than half. As my goal for the year was to paint more non-Reaper minis, I'm going to count that as a win! 

 

Further breaking it down, about 10% of the minis are sci-fi, a stat I want to bring up for 2025. Once again Undead are also sorely underrepresented, though there are a good number of Demons.  I'm also happy to have put a good dent in the old WotC Chainmail minis collection I've got.

 

And that doesn't count the 19 trees I make and painted this past summer! Adding them in brings the total up to 141, which would be my best year since I started tracking it.

As for my other goals from last year:

  • BFG Tau fleet - Never touched. Didn't paint a single spaceship in 2024
  • Frostgrave & Stargrave figures - Success!
  • LotR Sauron - Never touched it.
  • Baba Yaga's Hut - I painted the hut! I have plans for the base & legs, but I'm not there yet. 

The other fun thing about this year's work is that after I put them away after taking the picture, I ran out of space in my figure cases. So I just ordered another one that should get me through this next year, assuming I keep up my average painting rate.

I don't know if I'll manage more than 100 minis next year, but it isn't just about the numbers! It's being happy about what I got done, and this year, I am. It wasn't all great. I had some issues with the white spray primer I used on a lot of the Frostgrave minis I worked on, which made them chalky, even after a wash with isopropyl alcohol. Of all the minis, I think I enjoyed getting the Chainmail Drakes done the most, but it's hard to pick one, or even one group of minis as my favorite.


Anyway, for 2025 here's what I'm thinking:

  • BFG/Other Space Ships - no particular goal, just paint some
  • More Frostgrave/Stargrave Minis!
  • LotR Sauron & Ring Wraith on Fell Beast
  • ~50% non-Reaper Minis
  • Build & Paint some Sci-Fi Terrain


Friday, January 3, 2025

Caves of Chaos: Swampwalk

 Session 4 was played on 8/29

Venus the Halfling
Io the thief
Gizzard the Wizard
Theiss the cleric
Gloin the Dwarf

Checking the tavern, they find 5 caravan guards interested in going for an adventure. Especially for a gold piece a day each! Rather than return to the caves, the party decides to explore the swamp and look for the lizardman encampment. Venus the halfling scouts ahead. Wandering for many soggy hours, they deal with numerous bug bites, and spot a variety of wildlife before they see signs of the lizardmen.

Eventually they do find the lizardmen mound, and in the heat and humidity of the late afternoon the lizardmen guards are sluggish and don’t spot the party. Gizzard uses his sleep spell to ensure that they can approach the mound unbothered. They quickly dispatch the sleeping lizardmen, and then fight the ones from inside the mound that try to come out to get the party. Sadly for the lizardmen, because of the narrowness of the mound’s entrance, they aren’t able to mass against the party effectively and after a couple more deaths, they just close up the entrance till the party goes away.

Checking over the corpses, they find one was wearing a heavy gold chain around it’s neck. They take it and head back toward the keep. On the way they spot 7 skeletons marching through the muck toward them. Theiss holds up her holy symbol and sends the skeletons running back into the swamp.

Gains: gold chain
Losses Kril the man at arms
Kills: 6 lizardmen

Wednesday, January 1, 2025

December ‘24 In Review


In the least shocking turn of events, I’m ending the year with a cold. I thankfully didn’t get it while I was visiting family for the holiday week, which was a joy. Watching the kid tear through the wrapped presents was a lot of fun. We also watched the ball drop with him (at 8pm) and toasted the new year together. A happy and (relatively) healthy end to the year.


Gaming
My Caves of Chaos game has wandered off to explore away from the caves. I’m going to need to fill in the map around the keep and the caves to let them wander. Thankfully that ties into the #Hex25 I’m starting today!

Stonehell was on pause this month, and Lanse has been running a terrifying game of Mothership. It’s nice to get to play, as always, but I wonder how long we’re gonna make it before it all ends in death?


Miniatures
A productive month. I didn’t get any painting in during the holiday, but in spite of that, I got a lot done before the end of the year. I’ll be doing a year in minis review later, but for the month, this is what I wrapped up!

Too many big things to fit it all in the lightbox!


I’m especially happy to have done the 2 scifi terrain pieces. They’ve been collecting dust for a while.


The necromancer diorama that I started a year ago has seen some more progress… For something that’s only 2 minis, It’s really going slowly. I need to just finish it up.

Media
Star Trek Lower Decks (season 5)
Silo (season 2)
Ghosts
Muppet Christmas Carol
Dungeons and Dragons: Honor Among Thieves
Secret Level
Arcane season 2

Loot
This month’s loot was my reaper christmas order. There were just too many freebies to pass it up, plus with the credit I get from doing the reaper challenge league, it was half as expensive as it would have been otherwise.

 

I also got in my Painted Wastelands setting book for OSE. Haven’t even cracked the plastic wrap on it yet, but I’ll post something about it after I do.



Goals for January
Keep up with all session reports
#Hex25