Session 93 was played on 3/23
Eiric, wizard 7 (Kat)
Brie, wizard 4 (Apprentice to Eiric)
A-A-Ron, Thief 6 (Henchman) (stayed in town)
Orpheus, Human Fighter 6 (Henchman)
Darryl, Cleric 6 (Henchman)
Linkman (Lolmox)
Karl, Dwarf 7 (Julia)
Lex the Cheeseman, Fighter 4 (Henchman)
Men at Arms (Rawin)
Koltic, Cleric 3 (Chris)
Jurda, wizard 1 (henchman)
Kili, Dwarf Cleric 3 (Matt)
Lucrecia Thief 2 (Henchman)
After learning of what Koltic and Kili did, the party discussed what next. Sadly a visit by the priest from the temple of the black sun informed them that Ka’Nefer was not as dead as they’d like, and was now actively pissed. After he left they talked about maybe burning down the temple, but the size of it, and the construction meant that doing so might burn down the whole town. Better to tackle Ka’Nefer in his lair…
So heading into the dungeon, they first go to the main entrance, but it’s still swarming with bugs, so out and around to the hobgoblin caves. They run through the disco room, avoiding any ill effects, They encounter a troop of skeletons, which are quickly dusted, then 6 mummy wardens. Brie, Jurga, Lucrecia and a hireling all run in terror, while Karl, Koltic, Orpheus, and Lex wade in. They collect some jewelry from the corpses, and then collect their members who ran.
Around to the elevator, they run into some kobolds with a pack beetle. They grumble about how unsafe the dungeon has become. The party takes the elevator to the third level, heading for the greenhouse. Just off the elevator, 6 heartless wait for the party. Eiric lightning bolts those that Kili and Darryl fail to turn. Inspecting them after, Eiric realizes these heartless were bugbears…
Eiric wants to see if any of the bugbears were still around, and so search the surrounding area. The discovered only more heartless. The party locks themselves in the slightly stuffy proto-matter chamber. The warded door keeps them safe while they rest.
Gains: 800gp in jewelry
Kills: Heartless, Mummy Wardens
Losses:
Tuesday, April 30, 2019
Monday, April 29, 2019
Review: Avengers Endgame
This is a spoiler free review!

It did not go like I thought it was going to go. It did tie up a lot of loose ends, and paved the way for the next Phase of the MCU. Having 5 years go by made for some really interesting storytelling, and I wonder how some of the MCU shows are going to handle it.
I kinda hate that we're not going to get to see those 5 years play out with the Defenders.
There was a bit of ugly crying, shocking deaths, and good laughs.
I'm excited to see where they're going to go from here. I'm curious how they're going to handle certain movies that are supposed to be coming up in light of the events of Endgame.

It did not go like I thought it was going to go. It did tie up a lot of loose ends, and paved the way for the next Phase of the MCU. Having 5 years go by made for some really interesting storytelling, and I wonder how some of the MCU shows are going to handle it.
I kinda hate that we're not going to get to see those 5 years play out with the Defenders.
There was a bit of ugly crying, shocking deaths, and good laughs.
I'm excited to see where they're going to go from here. I'm curious how they're going to handle certain movies that are supposed to be coming up in light of the events of Endgame.
Sunday, April 28, 2019
Sunday Inspirational Image: Seize the Day
Seize the Day was a calendar program made by in 1994 by Buena Vista software. It features graphics that at the time, were revolutionary because of the way they handled color cycling. These images were static bitmaps, but by changing color values, they appear animated. What is also impressive about these images is that they had full day night cycles built in, rendered also through color cycling.
A few years ago, a html5 version was made. A copy was uncovered online and there is a way to use the program through DOSbox. As well, one of the original programmers for the project, Iam Gilman, has thought of the idea of remaking it, open sourced, for modern machines.
Thursday, April 25, 2019
New Spell: Terracotta Warrior
"We need a distraction." Nimble muttered.
"What sort of distraction." Feris asked.
"A quiet one. Something that'll focus the guards so that we can get up and over the wall. Something that won't immediately draw their attention to us, so... not a fireball."
"I think this'll work..." Feris dropped his satchel, and started rummaging through it. Down near the bottom was a long thin box. Removing the ties that held it shut revealed a reddish brown figure. "Ready?"
"I guess so... work your magic."
Feris mumbled a few arcane sounds, and the statue grew turning and running toward the guard post, spinning it's glave toward the nearest guard. The shouts of pain and surprise were enough, and Nimble and Feris made for the wall.

Magic User Spell, Level 3
Terracotta Warrior
Range: 0
Duration: 1 Round/level
Effect: Animates a terracotta warrior
To utilize this spell, a wizard must prepare a 6" tall terracotta warrior worth at least 100gp. This small statue is fragile, and can be easily broken if roughly handled. When enchanted by the spell, the statue will immediately grow to 6' tall, and for the duration of the spell act as the wizard wills it. At the end of the spell, the statue will shrink back to it's 6" tall form, instantly healing any damage it suffered. Should the statue be destroyed while enchanted, it will not revert to its smaller form, and a new statue will need to be made. Every wizards statue will be tied to them, and no other wizard may use another's statue.
Image by anderpeich
Spell inspired by one from Oriental Adventures from D&D 3.0
"What sort of distraction." Feris asked.
"A quiet one. Something that'll focus the guards so that we can get up and over the wall. Something that won't immediately draw their attention to us, so... not a fireball."
"I think this'll work..." Feris dropped his satchel, and started rummaging through it. Down near the bottom was a long thin box. Removing the ties that held it shut revealed a reddish brown figure. "Ready?"
"I guess so... work your magic."
Feris mumbled a few arcane sounds, and the statue grew turning and running toward the guard post, spinning it's glave toward the nearest guard. The shouts of pain and surprise were enough, and Nimble and Feris made for the wall.

Magic User Spell, Level 3
Terracotta Warrior
Range: 0
Duration: 1 Round/level
Effect: Animates a terracotta warrior
To utilize this spell, a wizard must prepare a 6" tall terracotta warrior worth at least 100gp. This small statue is fragile, and can be easily broken if roughly handled. When enchanted by the spell, the statue will immediately grow to 6' tall, and for the duration of the spell act as the wizard wills it. At the end of the spell, the statue will shrink back to it's 6" tall form, instantly healing any damage it suffered. Should the statue be destroyed while enchanted, it will not revert to its smaller form, and a new statue will need to be made. Every wizards statue will be tied to them, and no other wizard may use another's statue.
Image by anderpeich
Spell inspired by one from Oriental Adventures from D&D 3.0
Tuesday, April 23, 2019
Bones 4 has arrived!
My Bones IV kickstarter has arrived a week ago. There's so much in this order that I've only just finished going through everything...

The box is as big as a corgi, and weighs as much as one too!

Really solidly packed too!

Okay, I guess you could fit 2 corgis in here...


The smallest of the expansion packs was Chronoscape. It's Reaper's Sci-Fi line. I started with this one because I really wanted to see the quality of their new Bones Black with standard sized minis. I'm impressed. These are some great figures!

Dreadmere expansion...

Fan Favorites is a hodgepodge of... well, fan favorites.

Darkreach is their underdark set.

The Lost Valley aka Dinosaurs and cavemen

The core set was the one set that didn't come mostly assembled, so I don't have a good shot of everything all laid out.
And this isn't even everything I ordered... Basically I've got enough minis to keep me busy for the next 8 years or so... plus everything I already own!

The box is as big as a corgi, and weighs as much as one too!

Really solidly packed too!

Okay, I guess you could fit 2 corgis in here...


The smallest of the expansion packs was Chronoscape. It's Reaper's Sci-Fi line. I started with this one because I really wanted to see the quality of their new Bones Black with standard sized minis. I'm impressed. These are some great figures!

Dreadmere expansion...

Fan Favorites is a hodgepodge of... well, fan favorites.

Darkreach is their underdark set.

The Lost Valley aka Dinosaurs and cavemen

The core set was the one set that didn't come mostly assembled, so I don't have a good shot of everything all laid out.
And this isn't even everything I ordered... Basically I've got enough minis to keep me busy for the next 8 years or so... plus everything I already own!
Monday, April 22, 2019
Bugbears part 2
I showed off 3/4 of the conversions in my last post. For the final guy, I decided to give him a sword. Well, it’s really more of a really big jungle blade than a propper sword. Originally I was going for something a little more fantastic looking, but my plasticard skills are not that good. Once I’d glued the blade into the handle, it was time to start painting. But first, bases!



I actually struggled a bit on what bases to use for these guys. I’ve got a lot of different bases, but I’m actually out of the 40mm square bases I used for the first guy. I tried them out on 32mm bases that they were a little too big for. It would have worked, but not looked as good. I ended up using a small stash of GW round 40mm bases that I’m pretty sure were supposed to be for some Riders of Rohan. Ah well, they’ll need something else if/when I get back to them.
Now, I’d already done a bit of color matching, but there was a fair bit of rubbed off paint, so everything that needed it got more Brown Liner. I then used pumpkin orange on their exposed skin. It isn’t a color that covers well by itself, certainly not in one layer, but it’s the shade I’m looking for so… I also painted the eyes, noses, and mouths with Walnut Brown, and then painted the eyeballs and teeth with Linen White. The irises were painted with Forest Green.

More Pumpkin Orange, mixed with some Tanned Flesh, and then Rosy Flesh for the skin. The armor and weapons were painted with Scorched Metal as the base color.

I was originally think of going more blond with the hair, kinda like the old Chainmail Bugbear, but Reaper’s are a little less lion-esk, and I like how my original Bones Bugbear looks, so I went darker, using a tiny bit of Walnut Brown mixed with a couple drops of Pumpkin Orange.

The leather straps and belt were painted first with Walnut Brown, then with Tanned Leather. The loincloths, shin and forearm coverings were painted with a mix of Cloudy Grey and Blue, as close as I could get to whatever GW grey I used on the original bugbear. I also used Forest Green on their coin pouches.
There are going to be some remarkably uniform bugbears. Whoever equipped them was remarkably consistent!

Their skin could use a little more highlight after the wash, so Tanned Skin plus a bit of Pumpkin Orange was used for that.

Next up will be finishing the weapons and armor, maybe one more highlight on the skin, and then the bases.



I actually struggled a bit on what bases to use for these guys. I’ve got a lot of different bases, but I’m actually out of the 40mm square bases I used for the first guy. I tried them out on 32mm bases that they were a little too big for. It would have worked, but not looked as good. I ended up using a small stash of GW round 40mm bases that I’m pretty sure were supposed to be for some Riders of Rohan. Ah well, they’ll need something else if/when I get back to them.
Now, I’d already done a bit of color matching, but there was a fair bit of rubbed off paint, so everything that needed it got more Brown Liner. I then used pumpkin orange on their exposed skin. It isn’t a color that covers well by itself, certainly not in one layer, but it’s the shade I’m looking for so… I also painted the eyes, noses, and mouths with Walnut Brown, and then painted the eyeballs and teeth with Linen White. The irises were painted with Forest Green.

More Pumpkin Orange, mixed with some Tanned Flesh, and then Rosy Flesh for the skin. The armor and weapons were painted with Scorched Metal as the base color.

I was originally think of going more blond with the hair, kinda like the old Chainmail Bugbear, but Reaper’s are a little less lion-esk, and I like how my original Bones Bugbear looks, so I went darker, using a tiny bit of Walnut Brown mixed with a couple drops of Pumpkin Orange.

The leather straps and belt were painted first with Walnut Brown, then with Tanned Leather. The loincloths, shin and forearm coverings were painted with a mix of Cloudy Grey and Blue, as close as I could get to whatever GW grey I used on the original bugbear. I also used Forest Green on their coin pouches.
There are going to be some remarkably uniform bugbears. Whoever equipped them was remarkably consistent!

Their skin could use a little more highlight after the wash, so Tanned Skin plus a bit of Pumpkin Orange was used for that.

Next up will be finishing the weapons and armor, maybe one more highlight on the skin, and then the bases.
Sunday, April 21, 2019
Sunday Inspirational Image: Discovery over Earth
This week the final episode of season 2 of Star Trek Discovery aired... and... well, I'm ready to go back to season 1 and watch it all, all over again. 
by Cannikin1701

by Cannikin1701
Subscribe to:
Posts (Atom)




