Session 248 was played on 3/31/24
Nick, Fighter 7 (Me)
Borumar, ½ Orc Thief (Josh)
Blotto, Goblin Fighter (Lanse)
Morgana, wizard (Rob)
Koltic, Cleric 7 (NPC)
Aroon, Fighter 5 (NPC)
Jameth, Fighter 5 (NPC)
Lor’Koth, Dwarf 5 (NPC)
After enjoying a spider rodeo, the party gathers up 20 young kobolds itching to make their mark on the world and are willing to be the vanguard of the kobold kolony in the ruins. With a pair of mules and a big cart, they hit the road.
Taking the ferry back to the keep, Blotto makes use of his new paralyzing fishing polearm to get what he can in the river. He accidentally hits a kobold, sending him into the relatively shallow waters. He’s rescued and recovers, but keeps his distance.
At the keep they meet up with a caravan heading in the same direction and join up. Blotto takes the lead on the negotiations and they go surprisingly well. Morgana purchases another cart and horses for herself to ride in.
The trip south is largely free of incident. Minor encounters with some giant wasps, a rumored vampire’s tomb, but little of note till they reach the path to the ruined fort. The caravan is unwilling to hang out while the party does its thing, so they move on.
Morgana casts invisibility on herself and Borumar, and they head up the path to investigate, and find “ruins” might be an overstatement. No wall is higher than hip height, and most barely make it to the knee. Nevertheless, a troop of bugbears has made it their camp. Half a dozen large tents are set up within the walls, and as best as they can count, a little over a dozen bugbears seem to be within.
Gains:
Kills:
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