Session was played on 4/30/23
Nick, Fighter 7 (Me)
Morgana, Magic User (Rob)
Borumar, ½ Orc Thief (Josh)
Koltic, Cleric 7 (NPC)
Aroon, Fighter 5 (NPC)
Jameth, Fighter 5 (NPC)
Lor’Koth, Dwarf 5 (NPC)
Lt. Marthek, Fighter (NPC)
From beyond the now open black door, hiding in the shadows of the dusty old armor behind the black bars, 2 black skeletons emerged and attacked the party. Jameth, Koltic, and Marthek were all terrified of them, but the party fought the evil monsters, dropping one, when 2 more joined the fray, and then were brought down.
Past the bars, the passage extended a bit, and narrowed as it went. Voices were heard, and an invisible Borumar snuck forward to check it out, clearly not deterred by what happened the last time he tried that. He spied some ogres sitting around a fire pit in a large cave roasting a humanoid. The party planned a trap to lure the ogres into the tunnel and deal with them while Borumar remained invisible in the cave with them. The ogres were unimpressed with Jameth’s attempts to get them to follow him. His second attempt resulted in him getting grabbed by a too smart ogre that was lurking near the open doorway. He’s dragged back to the firepit, and the party decides to just charge in and rescue him.
The fight was tough, especially when 4 more ogres joined in from the adjoining cave. Marthek drops, Koltic plays golf with the head of one of the ogres that got knocked down, Borumar gets knocked down and squashed by a dead ogre falling on him. The ogres break after half their number drop, and run off. The party quickly loots the chamber while Morgana sets up her ritual circle to bring the badly bruised party home.
Gains: random coinage and mundane loot, plus a map to a not frog god temple
Kills: Black Skeletons x4, Ogres x4
Losses:
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