Session was played on 3/26/23
Nick, Fighter 7 (Me)
Blotto, Goblin (Lanse)
Morgana, Magic User (Rob)
Borumar, ½ Orc Thief (Josh)
Koltic, Cleric 7 (NPC)
Aroon, Fighter 5 (NPC)
Jameth, Fighter 5 (NPC)
Lor’Koth, Dwarf 5 (NPC)
Lt. Marthek, Fighter (NPC)
Continuing down, the party reaches the long passage to Rappan. A pair of moldy zombie horses stand quietly, waiting for direction.
All is quiet, and the party makes use of the horses to help carry their extra supplies. Many hours later they reach a branching passage, and at the branch point is an inn, run by a roachkin named Urlouck. He provides some info on the 2 passages available but states that both end up at Rappan. The zombie horses stable themselves, and the roachkin offers to sell the party more magical hay to keep them going, as well as rooms to rest before pressing on the 40 more miles to Rappan.
There are 2 decently sized rooms, and the party splits up so that everyone gets a bed. However they still set a watch in each room… which is good, because the rug in one room tries to eat Aroon and Marthek! Its hide was remarkably resistant to being stabbed, taking on an iron-like hardness. While badly mauled, Aroon and Marthek survive.
The party gathers together to decide on how to deal with this. Death to the roachkin, obviously. Morgana makes Borumar invisible, and he scouts up to the roachkin’s room. Unfortunately as he sneaks the door open, the walking talking vermin tosses a vial of paralytic gas at the thief.
Gains:
Kills: Killer Rug
Losses:
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What a world, when you can't trust a roachkin innkeeper! : )
ReplyDeleteRight? He seemed so trustworthy... what with the unidentifiable meat he tried to feed us? Nothing sketchy about that at all!
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