Session 180 was played on 9/6
Morgana, Mage 8 (Reggie)
Karl, Dwarf 8 (Julia)
Darryl, Cleric (NPC)
Biffin, Fighter 6 (NPC)
Returning to the Lost Level, the party opts to fill in some blank spaces on the map, and so continue into the halls past the still destroyed wizards’ lair. There they come across a chamber without a door… but a door within, floating 15’ off the ground. Also a nest of stirges, and the bodies that had fed them. The party killed the stitges, and avoid the rot grubs infesting the bodies.
Karl levitates up to the door, opening it, and discovering rooms beyond. The party explores the nearly empty rooms. A few have windows that look out on a barren rocky landscape devoid of any life that they can see. One discovery is a letter… that they can’t read. Taking advantage of the safe space, they rest for a day… night? The scene through the windows doesn’t change much. Stars over a rocky landscape.
Heading back into the corridors, they find a mushroom farm in raised beds. Then a locked door beyond which is an angry goblin who shares the small room with bags, boxes, barrels, cups, and bowls full of beans painted black and white, and a chalk board with indecipherable scribbles. They asked him what he was doing, and he said counting. Counting what? He asked some questions, before answering. They only understood about half the words he used. He then kicked them out. Karl stole some beans.
Further along the hall they heard some talking, arguing. Looking around a corner, they see some oddly dressed ogres arguing about something written in a book. It was the script of a play, and they were in costume. And they wanted to run the dress rehearsal for the party. They scrounged some chairs, a couch with springs sticking out of it, and a couple of crates with pillows on them, and then the show was on! It wasn’t good, but it also wasn’t as bad as they were expecting. The 5 hour run time was a little much. They give some praise, and promise to return when they’re ready to do more than a dress rehearsal.
After leaving the ogres, they poke through several empty-ish rooms, finding a hidden stash of 200gp and a fancy dagger. They opt to return to the floating door to get some more rest.
Gains: 200gp, magic dagger, letter
Kills: Stirges
Losses:
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