Session 169 was played on 9/27
Boris, Cleric 9 (Jeff)
Morgana, Mage 7 (Reggie)
Joho, Mystic 6 (Chris)
In town, Morgana commissions some antivenom from the alchemists’ guild, and Joho puts a tailor on retainer. He also hires Jurda, a shieldmaiden, and upgrades her shield to a large tunnel fighting shield.
On the way to the dungeon, a chimera attacks the party. Morgana uses her lightning bolt spell, which causes the beast to turn to fly away, but she finishes it off with magic missiles. They bring the corpse back to town and sell it for 500gp.
Heading back to the dungeon, they swing through level 2 (which is now infested with fairies) down to 3 (passing some bugbears) and taking the stairs down to 5B. Exploring the remnants of the old mine, they stumble on a cockatrice lair, and with a combination of fireball and magic missiles, they slay the beasts. Sadly Jurda is turned to stone in the combat. In the cockatrice nest they discover a suit of magic plate mail, a spell scroll (only slightly burned around the edges) and a potion.
Heading out, they’re attacked by some bugbears hiding in the shadows on level 3 waiting to ambush them. They’re spotted, and Morgana blasts them with a lightning bolt.
Back in town they sell the loot, get Jurda returned to flesh, and heal up for the next delve.
Gains: various coins, Plate Mail of Flight, Potion of Treasure Finding, Spell scroll with 2 first level spells.
Kills: Bugbears, Cockatrices
Losses: Jurda (petrified, brought back)
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