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Tuesday, November 24, 2015

Playing Frostgrave

As I said in my last post, this weekend I got together with some local-ish gamers to build terrain and play Frostgrave. Now, i've had the rulebook for about a month and a half now, but I hadn't yet played a game.

And because I'd been totally focused on building terrain, I hadn't spent much of any time thinking about a warband, or even more importantly a wizard! But I've got a lot of minis. I made a quick look the night before at what I can buy for the starting 500 gold, and settled on:
1 Apprentice (200)
1 Knight (100)
2 Crossbowmen (50 each)
2 Thugs (20 each)
2 Thieves (20 each)
1 Warhound (10)

I had a small group of empire militia that worked for the thieves, thugs, and x-bowmen, and snagged one of the old Hounds of Orion (wood elves) that I'd used as a Khorne Dog for my World Eaters army for the warhound.

I also tossed a mantic zombie in the mix, figuring I'd play a necromancer. I've got a lot of necromancer type minis... In the end, I used Satheras as my wizard, and the undertaker as the aprentice. The knight was Mangu Timur.


This is the board at the start of the game. My necromancer set up at the bottom of the board. Chris' necromancer was over on the right, and Rob's illusionist was on the left.

Funny enough, Chris used the same mini as his necromancer! Rob's warband was mostly made of minis that were made before I was born...

My hound got the first kill of the game, Chris' tracker, while the bowman watches and my knight follows close behind.

My poor thug trying to stop a knight and footman (thug?) from taking the treasure. Off to the right, Chris' wizard lurks in the ruin.

Looking pensive...

Didn't go so well for the thug, but the hound and knight were quick to arrive. Chris' wizard lurks in the ruins, hiding from my crossbowmen.

My thief dead after having slain Rob's apprentice, then trying to take on the knight and another dude with treasure.  My knight and hound chasing another of Rob's guys with treasure, but stopped and both killed by the spearman! Chris' zombie almost stops the treasure from being taken off the table by Rob.

Chris' wizard got greedy, snagged a treasure and made a run for it. My wizard, his apprentice, and the useless zombie (seriously, the guy shuffled around the board being completely ineffective...) went after him, along with the 2 crossbowmen. It didn't work so well for Chris' wizard... or his apprentice who tried to help, or the knight that tried... to snag the treasure from her fallen employers.

Low point of the game was my wizard trying to cast Wall 3 times, and failing so badly that he hurt himself each time!!

In the end we each got 3 treasures off the board, but Rob was down an apprentice, Chris had lost both his apprentice and wizard, whereas I still had both my spellcasters! So I was declared winner. My losses included the knight, warhound, a thief and a thug. The crossbowmen were extremely effective, especially once they hid themselves behind a neck high wall that had a decent field of view.

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