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Friday, July 18, 2025
Rappan: Assaulting Immarassrath, 2nd try
Morgana, wizard 10 (Rob)
Borumar, Triton Thief 11 (Josh)
Blotto, Goblin Fighter 8 (Lanse)
Nick, Fighter 9 (Me)
Koltic, Cleric 9 (Cindy)
Aroon, Fighter 8 (NPC)
Jameth, Fighter 8 (NPC)
Lor’Koth, Dwarf 8 (NPC)
Fearful that Immarassrath could make an appearance at any time at the castle, it was decided that the original plan was a solid one, and that the encounter with Berlan the Warlock was a fluke, the party got themselves invisible, and headed back out.
Approaching the funnel, there’s no sign of the ward having been reestablished, and the party manages to avoid drawing the attention of any nasty frogs. Reaching the more watery bit of the area, they slowly wade in, doing their best to cause ripples, and keeping connected by a thin thread to make sure that everyone stays together (the whole invisible thing makes coordination difficult). There are several deeper spots full of roots, but the party takes its time, freeing themselves slowly and carefully to maintain the invisibility. There’s a group of lizardmen making a circuit of the area, and at one point they come uncomfortably close…
At one point, while Nick is freeing himself, the guards head into the gates, and a new group comes out to patrol. In whispered conversation they agree to go to the gates and wait for the next time they open to make their way into the fortress.
Gains:
Kills:
Losses:
Tuesday, July 15, 2025
Rappan: Dragon Hunting Prep... again...
Morgana, wizard 10 (Rob)
Borumar, Triton Thief 11 (Josh)
Blotto, Goblin Fighter 8 (Lanse)
Nick, Fighter 9 (Me)
Koltic, Cleric 9 (NPC)
Aroon, Fighter 8 (NPC)
Jameth, Fighter 8 (NPC)
Lor’Koth, Dwarf 8 (NPC)
Most of the party is bedridden in Morgana’s manor to recover from being raised from the dead. Nick is transported to his castle to make an appearance so that panic doesn’t send everyone scattering.
While Koltic tends to the recovering, Morgana researches a Protection from Poison spell. Once that’s accomplished, she and her apprentices get to potion brewing.
***
Short on action, as we spent the time deciding what to do about the dragon, having had our asses handed to us.
Gains:
Kills:
Losses:
Friday, July 11, 2025
Rappan: Assaulting Immarassrath the Green Dragon
Session 282 was played on 05/25/25
Morgana, wizard 10 (Rob)
Borumar, Triton Thief 11 (Josh)
Blotto, Goblin Fighter 8 (Lanse)
Nick, Fighter 9 (Me)
Koltic, Cleric 9 (Cindy)
Aroon, Fighter 8 (NPC)
Jameth, Fighter 8 (NPC)
Lor’Koth, Dwarf 8 (NPC)
In preparation for facing off against Immarassrath the green dragon, the spellcasters continue their preparations. Koltic brews 11 potions of healing (and spoils the 12th, accidentally brewing a poison!)
The party plans their assault, using the knowledge they have from Drusilla and the scry spell. Morgana spends several days casting invisibility on the party, needing to recast it a couple of times on Blotto once it’s discovered that peeing on someone breaks the spell. THe party rides out with a small group of kobold volunteers. A few hours march from the dragon’s lair they make camp. In the middle of the second watch, a fireball explodes in the middle of camp, and a poison dagger is thrown at the watchers. Most of the horses survive, as well as most of the kobolds, being at the edge of the explosion. The amigos and Nick all take the fireball hard. A man in black robes steps forward and demands the party’s surrender.
Morgana flicks off a magic missile spell, and the mystic bolts slam into the robed figure, dropping him. The 16 brigands with him begin to run. The party chased them down. None escaped. In the morning, the party follows the tracks to the bandit’s camp, and rounds up the people there. Mostly women and children, and a few guards. They seem resigned to their fate, and maybe a little shocked then they aren’t slaughtered. Nick tells them they can head to the castle for a new life, something more stable and safe than a mercenary camp follower.
While the camp followers pack up to leave, the party loots the wizard’s tent. ‘Berlan the Warlock’ supplies the party with some potions, scrolls, a couple of wands, a spellbook, and a magic letter to ‘Ibinock the Warlock’ from ‘Jonathan, Wizard of the Realm’ requesting the death of a certain adventuring party for a reward of 7,500gp. While it isn’t specified that Morgana, Nick, et al. are the party in question… ‘Jonathan, Wizard of the Realm’ is going to get a visit sometime in the future. That’s an insultingly low amount!
But it’ll be dealt with after the party deals with the dragon.
With their plan already in shambles, the party rests another day, then heads toward the dragon’s lair. Might as well, right? The woods get thicker and thicker, until they find a path… or is it a funnel?
Dense woods, filled with all sorts of stinging poisonous plants (Ivy, sumak, oak, etc.) lead up to a swampy area at the center of which is a large earthen mound topped with a wooden log wall, with lizardmen on watch.
Morgana spots a magical ward across the path, and fails to safely disrupt it. The sound of war horns from the fortress, and frogs peeping from the undergrowth grows louder. Lizarmen in heavy armor march out as large frogs swarm the party. The frogs are dealt with as the lizardman champion comes forward to demand the party surrender. The party kills the champion and another before Immarassrath, her magical invisibility broken, breathes on the party, dropping everyone but Morgana, Borumar, and Koltic, before flying out of spell range. The 3 of them quickly use the magical elephant to grab the bodies, and Morgana uses the Ring of the Scintillating Orb to transport them to Stonehell. She then quickly conducts the ritual to teleport back to the manor, and Koltic begins the process of bringing them back from the dead, one body per day…
Gains: 2 wands, 3 scrolls 5 potions, spellbook, +6,000gp
Kills: warlock, 16 bandits, giant poisonous frogs, lizardmen champions
Losses: dignity & 2.5 weeks to recover
Thursday, July 3, 2025
June ‘25 In Review
Summer arrived, and did so with a stretch of disgustingly hot days. I can’t begin to express just how happy I am that I have the basement to work in. When the weather isn’t completely disgusting, I enjoyed an evening sitting by the fire pit, and spent part of a weekend building a workbench in the garage. I also got my hands on a good sewing machine so that I can fix up some of the kid’s clothing. He’s been wearing holes in the knees of his pants… all of his pants! And speaking of the kid, he finished up Pre-K and had his kindergarten orientation.
Gaming
Because work is work, we only got 2 sessions in this month, and one of them ended up being entirely a down session where the players took care of shopping and other logistical concerns, but now they’re back in the Caves of Chaos, hunting for some magic armor in the Hobgoblin cave.
The Rappan game has us facing a green dragon. We’ve got it on the run, and I think we have it cornered. We’ll find out if we can beat it this next session…
Miniatures
This was a productive month! I finished off 4 out of the 6 Stargrave guys I built back in January, along with 4 Infinity troops, a Rebel Grot Cutta, and an Emperor’s Champion. Probably the most non-Reaper I’ve finished in a month in a long time. Brings me up to 22/67 non-Reaper minis. Only 32%... But more in the pipeline!

Media
Ghosts
Game Changer seasons 5
Andor season 2
Murderbot
Scavengers Reign
Loot
Strange Tales of the Painted Wastelands and the Players Guide to the Painted Wastelands
Goals for June
Keep up with session reports
Knock out most of the Q3 quarterlies for the RCL

